Blue Swallow [v0.9.1.1] By Blue Swallow

Blue Swallow Games released a new game called Blue Swallow and the version is 0.9.1.1. The game’s story is about Claire is a normal girl in a normal world, just living life. Without warning, her life becomes upended. She is recruited to save her country. No training, no experience, but now a spy with everything on the line. You control the action of our main protagonist, our heroine who has been thrust from a normal life into going undercover to save her family and save her country. Who is she? How did she end up in this position? Will she succeed? …What will she have to do to accomplish her mission? YOU decide.

Developer:Blue Swallow
File Size:338.91 MB
Version:0.9.1.1
OS:Windows
Languages:English
game details

Game Version Changelog:

v0.9.1.1

It’s been a lot of writing over the past couple weeks. One of the most difficult aspects of approaching this release has been where to draw a line in the sand. There’s a TON of content between the approach, waiting, event and outro, so it certainly needs to be split into a couple releases. So as I’ve written, I’ve been trying to find the most natural place to put a release break. As I mentioned the last progress report, the structure for the Big Event has evolved into the following:

  • The nights up to the event, whether or not Claire reported in and whether or not she’s working it. Which means there’s a couple small bifurcations and one larger one: Does she try to get herself picked if she wasn’t selected beforehand.
  • This is then split up into the three sub-paths: is she a working girl? bargirl? dancer?
  • Then there’s the day ‘of’ the Big Event with an EROS check-in and plan of action (if she reported in to them first). If she’s not working the Big Event, she can make a choice of how she wants to approach being an agent in the field on that evening.
  • The night of the Big Event. Either as an agent in the field operating on the outside, included in the Event and operating on the inside, OR blissfully unawares of EROS’ desires and potentially just working a night at the club or at the event without contact with the agency. <– Heading into this portion is where it seems to be the most natural break between 0.9.2 and 0.9.3.
  • Wrapping up the Big Event. Checking in with EROS or not, confirming results and next steps.
  • Meanwhile (when my brain needed breaks), I’ve gone through probably 15,000 or so lines of code and added in missing speech bubbles. That’s over half of the existing Club portions and will likely be hitting some more stretches. Soon there won’t be any missing sections! I hope this cleans up the play and makes it more interesting on the eyes, easier to read and comprehend.
  • AND There was one bargirl event that hadn’t been added to working at the Club that I’m in process of including.
  • On the art end of things: we’ve finished up the last of the new outfits for the au pair arc. It’s a sexy little ‘roleplay-ey’ kind of thing for Claire’s wardrobe. A hint of Mary Poppins and whatnot.
  • All the pixel art for her clothing has been updated to include the new cupsize, HD art to round out in the next month or so.
  • I’ve also gone back to the contractor that has been working on Claire’s mom and we’re going to get her headshots in the game as soon as the work is done. Lots of variations, depending on how Claire looks.
  • Long story short: probably a couple more days on 0.9.2, which currently has 3 new sex scenes (multiple variations within) and the test run of the Personalities! Because of the latter, new games will be necessary, so I’m going to try and run through and update all the Quick Save Claire’s for ‘easy access’.

Thanks for your patience!

Developer Notes:

0.1 Release

  • And here we go!
  • Here’s the 0.1 release for your consumption.
  • It comprises a majority of the character creation and setting the scene.
  • 0.2 will see the following development of the story:

Content

* Our protagonist fleshes out her group of friends and cohort in the school
* She puts the finishing touches on who she is and how she interrelates with others
* She gets to have a few experiences tailored to her choices so far, including Prom!
* We find out who she’s been with, if anyone, and who they are
* We’ll end with her decision on college, a gap year, or neither
* And a surprise…

Technicals

* Improvements and expansion of the Paperdoll
* More art assets

Game Images & Screenshots

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: GOFILE – KRAKENFILES – MIXDROP – UPLOADHAVEN – WORKUPLOAD

Others: Online

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