BoundByNight Games released a new game called Bound by Night and the version is Ch.17a. The game’s story is about is an adult Visual Novel set in the modern world with supernatural elements. It includes six core characters as well as four patron-sponsored characters, all of whom are romanceable. The story combines elements of the psychological horror and erotic genres, with explicit sex scenes between men and dominant/submissive relationships that can evolve over the course of the story.
Bound by Night has its own mythology around supernatural elements. It takes place in a world just like ours — without magic — but in which vampires and werewolves exist. Over the course of the story, the main character will learn how these creatures came to be and how much more dangerous they could become.
Developer: | BoundByNight |
File Size: | 1.99Â GB |
Version: | Ch.17a |
OS: | Windows, Linux, Mac, Android |
Languages: | English |
Game Version Changelog:
Ch.17a
I’m pleased to announce that Chapter 17 (Build 0.17a) is now available to the public for download here from Itch.Io. This update includes:
- New content for Chapter 17
- Upgrade to Ren’Py 8
- Higher quality images for the Chapter 14 dream sequence
- Coding fixes for Chapters 15 and 16
Android Users, please make sure you read the section at the bottom of this post for important information (short version, your old save files will no longer work).
Update Information for ALL Builds
- This is actually a fairly large update. However, because it is bringing a bunch of different branches back to a common path, you will not see all of it on a single playthrough. As we pick the story back up, I had to address whether you had joined Mayhew or rejected his romantic advances. And, if you rejected him, I had to deal with whether you were pursuing Nick or Connor and, even then, whether you were pursuing a monogamous relationship with either — and whether you were keeping that promise.
- This update also upgrades the Ren’Py engine to version 8+. I am told that brings with it improved security for end-users (i.e., players). I had put this off for some time because the last time I “upgraded” Ren’Py engines, it broke a lot of things. Fortunately, based on what I’ve heard so far, it hasn’t broken too much, although I did find one very severe bug that was blocking the Connor romance path. I still haven’t found the cause of the bug, but I did implement a workaround to reset the values so it should play normally for everyone.
- You’ll also find as you step into Chapter 17 from a recent save game that you’ll be asked a series of questions. That’s because I discovered a number of coding errors in Chapters 15 and 16 that weren’t properly recording decisions. If you go into those chapters from an earlier save game (i.e., Chapter 14 or earlier), everything will be fixed and you will not have the Chapter 17 menus, but I didn’t want to trust everyone had earlier save games nor did I want to force everyone to restart unless it was absolutely necessary.
Some other updates:
- Made it easier for Nick to say “I don’t hate you” to Ronan at the airport bar
- Fixed some coding in Chapter 14 that should allow more reliable transitions between parts of the game
- Adjusted choices during the Connor romance at the cabin to require you to talk about his hooking up with Seth, thereby requiring player to discuss an open relationship but also enables you to activate the Connor romance path
- Adjusted the size of the input font for custom save game names on PC and Mac (cleaning up the Save menu a bit)
- Fixed highly pixelated images from the Chapter 14 dream sequence (which is if you’re not pursuing Nick or Connor)
Game Images & Screenshots



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Win/Linux:Â DATANODESÂ –Â MEGAÂ –Â MIXDROPÂ –Â PIXELDRAINÂ –Â VIKINGFILE
Mac:Â DATANODESÂ –Â MEGAÂ –Â MIXDROPÂ –Â PIXELDRAINÂ –Â VIKINGFILE
Android:Â DATANODESÂ –Â MEGAÂ –Â MIXDROPÂ –Â PIXELDRAINÂ –Â VIKINGFILE