Goblin Layer [v0.56.5] By Parodos

Parodos Games released a new game called Goblin Layer and the version is 0.56.5. The game’s story is about a man with a serious goblin fetish, a man on a mission: To wipe out every goblin nest! After saving/traumatizing a Priestess in distress, you arrive in a frontier town… where all the men have all mysteriously gone missing, and all the women are becoming increasingly horny. And things escalate from there! Will our helmet-wearing protagonist ever be able to form normal human relationships with the thirsty townswomen, or will he lose himself to thicc goblin girls? The first screenshot is a pretty good summary of the story so far​

Developer: Parodos
File Size:2.64 GB
Version:0.56.5
OS:Windows
Languages:English
game details

Game Version Changelog:

v0.56.5
Scenes

  • New: Two Spicy animated Scenes,
    4 animation loops, or 5 depending on how you count.
  • More story renders as well…
  • Fixed sound issue for one animation
  • A few new renders during the first Gobapatra scene
  • A new render during the Nekoharan-backstory

Gameplay

  • Ch7 Continues! The Plot progresses…
    New Dungeon
    New Dialogue
    New Enemies
    New Critters
    New Items
    New location on the Southern Map, gonna develop it a bit more later
  • Some rebalancing
  • Lowered the prices of some items you can buy
  • Improved some loot-trees
  • Town Hall of Fame + Cheat Room updated.
  • Various improvements to Ch7, like marking some clickable things more clearly, or temporarily blocking off some areas
  • A few more interactions in the Snake Dungeon
  • Some overall polish to the story from Pt.1, and some extra lines here and there
  • Made it more obvious where to stand when descending in the Pyramids. Due to the way the sprites are handled it’s not exactly obvious.
  • Quick explanation of the gameplay loop after finishing the intro, right after the “welcome to goblin layer…” loop.
  • Named/Labeled some characters & places
  • The Important places in Hubtown are Labelled in the Early game. It looks kinda ugly to slap labels on everything though, so they’ll dissappear later. But new players should have an easier time at least.
  • Added Chapter 7 to the Quest Log.
  • Changed timing of some sound cues/music
  • Tileset Behavior/Collision improvements
  • The Tomb Khufuse fight is now optional, don’t ask him about his job
  • Added XP reward if you “stay and listen” (to the undead in the the big Pyramid Dungeon).
  • Added Cheat Defense skill (defends against Damage), useful for fights when all enemies to do not appear at the same time
  • Grandma in Hubtown, “Dhakir Qayn” in Nyalexandria, or “Barry, 63” in Norfwich, can add/remove the Cheat Skills.
  • Some additional rewards for exploring
  • Some Sprite touch-ups
  • More loot during Ch6/Norf
  • A few more lootable items
  • Revamped Bananas
  • Added Oranges
  • More/Bigger Arrows
  • More Melons (the fruit)
  • Big Melons (Also, the fruit)
  • More Milk, the Innkeep in Nyalexandria can explain why
  • More Shadows for NPCs
  • Edited some of Barrels Dialogue, made it a bit clearer
  • FEDs are a bit more talkative during the fight
  • Edited/Improved some dialogue in general
  • Varius improvements to some Norfwich scenes
  • New song for the Ch7 Palace scene
  • Added in some missing Sound Cues/Effects
  • Minor edits to the Opt-Out Office adventure with Barrel
  • Changed Music for the OCSE Office
  • Changed Music for Norfwich
  • Options to skip the ‘milking’ scenes, in case you’re not into that
    The Duck will give you a gift after you deal with the Geese
  • Combat music will switch back to standard when leaving the South & vice versa
  • Added ‘Fade In’ debug item. Fades in the screen from a blackscreen. If you get a blackscreen, but can access the menu, you can use this item. Would be good if you still reported where it happened though.
  • Some adjustments to the Quest Journal
  • Some combat/skill rebalancing

Bugfixes

  • Fixed a bug which could make a Northtown NPC block your path
  • Fixed a bug that got you stuck in the Small Pyramid
  • Fixed some lootables which where set up wrong (changed color or moved when opened)
  • Fixed some Typos, fixed a lot actually
  • Fixed typos in the Quest notes, the image ones.
    Fixed a bug that made ‘labels’/map text invisible
  • Fixed a bug where you got stuck in the Ch7 ‘Campsite’
  • Fixed a potential bug where you potentially got stuck in the ‘Abandoned Campsite’
  • Fixed a small weird bug, which displayed the old title screen for a second, when starting a new game
  • Fixed Gobapatra’s sprite dissappearing from the Sarcophagus, didn’t affect gameplay, but looked weird
  • Fixed a crate blocking access to a small area in Norfwich
  • Fixed the cat in Norfwich, it was just frozen in place.
  • Fixed a misbehaving poster in OCSE
  • Fixed spelling error on the “welcome to goblin layer…” image you see right after the intro. It’s been there since like version 0.1.
    Fixed a bug that led to blackscreen if you 1. started a new game, 2. Went back to title screen, 3. Started a new game again
  • Fixed a bug with the Nyalexandria entrance door
  • Fixed bug that prevented you from returning South, if you went back to the main map/Hubtown
  • Fixed Quest Journal showing the wrong name for Ch7 & doing other wrong things
  • Fixed some typos
  • Foolproofed a bunch of events. Not calling anyone a fool. Just making things less likely to break when someone does something out of the ordinary. Preemptive bugfixing.
  • If you went Pantless during the Ch6 Paladin fight, you’ll put ’em back on once the ‘spicy’ Scene is over.
    (If you’re already done with the fight and are currently without Pants, you can talk to Grandma in Hubtown.)

Developer Notes:

When updating to new version, Usually you can copy paste your save into the new version folder. I’m doing my best to keep things compatible between saves, but sometimes its just not possible to add new functions without breaking older version. It is a game that currently being developed after all. Before updating, I recommend making a save outside in the main town.

Update Schedule: I’m aiming for updates every month, sometimes more than one update per month. It depends on how much free time I got, this is something I’m working on in my weekends/evenings.

You don’t have to worry about the cheating tag unless you’re a goblin.

I know some people hate RPGM, but I will keep grinding and other annoying bullshit to a minimum. Personally I think RPGM can be a really convenient engine for telling a story, and it also allows me to create the gameplay/maps real fast, so I can focus on the spicy/sexy part of making the game.

Feel free to message me on Patreon in case you got any questions, I’ll answer as soon as I can (just bear with me if it takes a while, this is something I work on during weekedns/evenings , while working full time as a wageslave.

Game Images & Screenshots


The new Patreon password is: wrong

DOWNLOAD
Win: GOFILE – MEGA – MIXDROP – UPLOADHAVEN
Linux: GOFILE – MEGA – MIXDROP – UPLOADHAVEN – UPLOADNOW
Mac: GOFILE – MEGA – MIXDROP – UPLOADHAVEN – UPLOADNOW

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