floppystack Games released a new game called Hard Stuck and the version is 0.4 EA 3. The game’s story is about Hard Stuck is an erotic turn-based dungeon crawler inspired by the original roguelike “Rogue”. The goal of the game is to fight your way through a dungeon filled with monsters and traps to reach the last floor, discovering the functions of obfuscated items and interacting with various curios along the way.​
Developer: | floppystack |
File Size: | 178.1Â MB |
Version: | 0.4 EA 3 |
OS: | Windows |
Languages: | English |
Game Version Changelog:
v0.4 EA 3
New stuff:
- New commando outfit.
- New brute threesome cinematic.
- New viper enemy.
- New haste effect (Viper enemy exclusive for now).
- Customize menu eye color option.
- Customize menu tanline options.
- Tall grass will now burn down in reaction to fire spells.
- There is a new item printer in the debug room.
- Chloe combat animations reworked.
- Added a new iron dagger item.
- There is now an input command for opening the spellbook, default keybinding is [c].
- There is now a settings category for volume sliders.
- There is a new setting to stop auto advancing turn when player is incapacitated. (Thanks to dunno_nothing for the idea.)
- The game now creates log files.
Changes:
- The game engine has been upgraded to Godot 4.4.
- Skin color value now follows an inverse squared curve to enable more variation at the upper end of the scale.
- The rebinding menu options have been sorted into category pages.
- Added some fake lighting to overly dark brute cinematics.
- The layour for the first neutral floor has changed, and has a new cinematic stage.
- Avatars equipping and unequipping dual wielding weapons will now have their weapon models properly updated.
- Warhammers, steel claws and the new iron dagger have been added to the loot pool.
- Monsters will now only accept equipment gifts if they can use the type.
- Inspection menu now displays equipment when inspecting allies.
- Removed Godot 4.4 Apple only metalFX render scaling modes from the settings menu.
Bugfixes:
- Mouse input commands now get cancelled if the player ends turn in the same position as they started at, like when endlessly trying to take a bath. (Thanks to Eric and No for the bug reports.)
Developer Notes:
The game is played with the keyboard and one with numerical keys is recommended but not required.
Game Images & Screenshots



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Win (dx12): DATANODES – MEGA – MIXDROP – PIXELDRAIN – VIKINGFILE
Win (Vulcan): DATANODES – MEGA – MIXDROP – PIXELDRAIN – VIKINGFILE
Linux:Â DATANODESÂ –Â MEGAÂ –Â MIXDROPÂ –Â PIXELDRAINÂ –Â VIKINGFILE