Hard Stuck [v0.4 EA 3] By floppystack

floppystack Games released a new game called Hard Stuck and the version is 0.4 EA 3. The game’s story is about Hard Stuck is an erotic turn-based dungeon crawler inspired by the original roguelike “Rogue”. The goal of the game is to fight your way through a dungeon filled with monsters and traps to reach the last floor, discovering the functions of obfuscated items and interacting with various curios along the way.​

Developer:floppystack
File Size:178.1 MB
Version:0.4 EA 3
OS:Windows
Languages:English
game details

Game Version Changelog:

v0.4 EA 3

New stuff:

  • New commando outfit.
  • New brute threesome cinematic.
  • New viper enemy.
  • New haste effect (Viper enemy exclusive for now).
  • Customize menu eye color option.
  • Customize menu tanline options.
  • Tall grass will now burn down in reaction to fire spells.
  • There is a new item printer in the debug room.
  • Chloe combat animations reworked.
  • Added a new iron dagger item.
  • There is now an input command for opening the spellbook, default keybinding is [c].
  • There is now a settings category for volume sliders.
  • There is a new setting to stop auto advancing turn when player is incapacitated. (Thanks to dunno_nothing for the idea.)
  • The game now creates log files.

Changes:

  • The game engine has been upgraded to Godot 4.4.
  • Skin color value now follows an inverse squared curve to enable more variation at the upper end of the scale.
  • The rebinding menu options have been sorted into category pages.
  • Added some fake lighting to overly dark brute cinematics.
  • The layour for the first neutral floor has changed, and has a new cinematic stage.
  • Avatars equipping and unequipping dual wielding weapons will now have their weapon models properly updated.
  • Warhammers, steel claws and the new iron dagger have been added to the loot pool.
  • Monsters will now only accept equipment gifts if they can use the type.
  • Inspection menu now displays equipment when inspecting allies.
  • Removed Godot 4.4 Apple only metalFX render scaling modes from the settings menu.

Bugfixes:

  • Mouse input commands now get cancelled if the player ends turn in the same position as they started at, like when endlessly trying to take a bath. (Thanks to Eric and No for the bug reports.)

Developer Notes:

The game is played with the keyboard and one with numerical keys is recommended but not required.

Game Images & Screenshots


DOWNLOAD

Win (dx12): DATANODES – MEGA – MIXDROP – PIXELDRAIN – VIKINGFILE
Win (Vulcan): DATANODES – MEGA – MIXDROP – PIXELDRAIN – VIKINGFILE
Linux: DATANODES – MEGA – MIXDROP – PIXELDRAIN – VIKINGFILE

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