B-flat Games released a new game called La Vitalis: Immortal Loss and the version is 0.06 Beta. The game’s story is about An alluring young student of the medical arts… A golden kingdom ravaged by an unknown disease… And the secrets of alchemy that could consume everything… Vita, an extraordinarily youthful and gifted plague doctor, struggles to find a cure for the strange infection destroying her home. Having spent her entire life in serious studies, she has no time for relationships or frivolous activities…but for a young, elegant beauty, there are monsters more malicious than viruses…
Developer: | B-flat |
File Size: | 502.53 MB |
Version: | 0.06 Beta |
OS: | Windows |
Languages: | English |
Game Version Changelog:
v0.06 Beta
BugFixed
- Fixed the issue where the screen remains black after certain CG scenes, requiring an additional key press to proceed.
- Fixed the issue where keyboard keys could not be rebound.
- Fixed the issue where some monsters couldn’t cum.
Update content
- New scene: Alleyway of Abandoned Remains
- New enemy: Tentacle Mutant Corpseater
- New corresponding H-animation: Doggystyle
- New CG scene: Defeat by Tentacle Mutant Corpseater
- Fixed an issue where resizing the window freely would misalign the UI in certain situations.
- Fixed an issue where crouching and falling from a platform would sometimes trigger slow descent.
- Fixed an issue where dodging while crouching would consume stamina.
- Fixed incorrect button prompts for Xbox controllers.
- Fixed an issue where reassigning some controller buttons would still retain the old key mapping.
- Fixed an issue where jumping would be disabled in certain situations.
- Fixed an issue where, after triggering certain CGs, returning to Blackberry Dale would cause background texture misalignment.
- Fixed an issue where the climax meter would not slowly decrease when no monsters were present.
- Removed the ability to become pregnant while crouching in the white fluid pool as a virgin.
A note from DarkmoonTranslations, co-writer and translator.
- Hello! I’ve just done a total rewrite of all lines and translations so far!
- Some of the earlier versions had some grammatical errors and untranslated parts, but now everything should be smoother from this point forward.
- For example, our slightly pretentious heroine has always had a bit of a French accent as part of this setting (“La Vitalis”); hopefully it should be a little clearer now.
v0.05 Beta
- New Pose: Crouch.
- New Pose: Crawl.
- Added NPC Character sprites.
- Added NPC Skeletons (for movement) and idle animations.
- Added NPC shop feature.
- Added Cover CG for the gallery.
- Added Small Tentacle Ball.
- Fixed an issue where attack hitboxes sometimes missed.
- Fixed an issue where dashing sometimes triggered an excessively high jump.
- Fixed an issue where game controller key bindings could not be modified.
- Fixed an issue with insufficient dead zone settings for vertical input on game controllers.
- Fixed a skeleton error with Vita during tentacle attacks in the opening storyline.
- Fixed an issue where Vita did not return to the standing position after using sprint to pass certain storyline triggers.
- Fixed errors in connecting some skeleton animations.
- Fixed an issue where the pleasure accumulation speed became abnormally fast after repeatedly triggering tentacle attack CGs from the trigger pool.
- Fixed overexposure issues in certain scenes.
Game Images & Screenshots
DOWNLOAD
Win: DROPMEFILES – MIXDROP – OSHI – TERMINAL – UPLOADHAVEN – WDHO