Novus Games released a new game called Left Hand Magic and the version is Build 26. The game’s story is about A talented Battlemage, you are struggling to find work for your type of magic in a post-industrial (Magitek/Magic Punk) world that no longer has much need for battle magic. To be fair, you were warned about this. Your parents, your friends, and even your instructors at university all pointed out that Battle Magic, once the most important of all fields, has long lost its purpose. The monsters are all dead or uplifted to being civilized. Dungeons all long since discovered, looted, and destroyed. Even warfare is now dominated by magitek war machines and tools, all the products of artificers and enchanters.
But…battle magic was what you were good at, a prodigy by any measure. And you had a passion for wielding the elements in destructive ways anyway. Who doesn’t want to light things of fire or fry bad guys with lightning?! You ignored them all and mastered your area of expertise, graduating from the most prestigious magical academy on the continent! Too bad that no one needs you now…
Down on your luck, skipping from menial job to menial job, you’re unexpectedly recruited by Left Hand Solutions, a company that’s made up of similar people, each trying to find positive uses for their particular types of magic in the modern world. Given that those include Blood Magic, Necromancy, and Summoning…you wonder if they aren’t just a little bit insane. Even so, the pay is good and the staff are all friendly…and female. Maybe this won’t be so bad?
Developer: | Novus |
File Size: | 3.02Â GB |
Version: | Build 26 |
OS: | Windows, Linux, Mac, Android |
Languages: | English |
Game Version Changelog:
Build 26
- The Council Sessions for the Revina, Talia, and Arianna/Talia Routes. All somewhat different!
- A final two stage animation set for each of the three routes.
- An Epilogue for each of those three routes, compete with 10-12 still images for each one.
- Replacement of the second animation of the Trix Weekend 4 Public Pet event. Removed leaves clipping through their bodies.
- Replacement of the second animation of the Trix Week 6 ‘Portal Panties’ set (post dress fitting on day 5). Fixed a minor issue with the MC’s right leg leaving the ground in a very silly looking way.
- Replacement of Trix Formal Party (Weekend 6 event) first animation had been replaced with one that’s quite a bit less melodramatic in the MC’s movements.
- Replacement of the animation for Week 1, Day 3 event for Arianna. It had it’s animation fixed slightly. A very minor tweak to movement and a massive color improvement.
- Replacement of the Revina Weekend 3 second animation. Movement was several different flavors of screwy and was redone almost from scratch, though looks similar to the old animation.
- Replacement of the Week 6, Day 5 second animation for the Talia Route (post dress fitting). The original animation has some serious issues and most of them have been fixed.
- Replacement of the first animation of the Week 3 Arianna/Talia threesome event (Ruins VR game). Movement of the MC/Talia blowjob in the background was very horrid looking and has been…improved. Not entirely fixed, despite my best efforts and multiple attempts. But it’s at least a lot better.
- Typo Corrections and Bug Fixes, including a bug with the Trix/Rev gallery that wasn’t showing the Epilogue event when it should have.
- Updated Credits
Developer Notes:
Other Game Details:
This game, Left Hand Magic, is intended to be my first truly professional-quality Visual Novel. It’s a little different than the free-roam style games I’ve made like Chastity Quest and Haven’s Port, as a result…but I’ve still made sure their will be plenty of options in the game. By the time it’s completed, it will have 7 routes the playthrough. One for each girl, two threesome routes, and a harem route. A few other details:
The Protagonist: Per patron voting, this game features a Female Elf as the protagonist. Young for an elf (she’s barely over 100!) and more than a little bit of a tomboy…
Romanceable Characters: There are four major characters in the game, three women and one futa, who can all be romanced. There may or may not be a few side characters that you can have one-off encounters with, as well.
The Graphics: This game, while it is made with Daz3d, is made to a high standard. Renders are all 2k quality and, for the first time in one of my games, there are going to be quite a few animations. In this first build, there are five animated H-Scenes, with seven animations split among them. There are additional bits of H-content, as well as quite a bit of non-H character and world building.
Build 2, which was recently released to patrons, added an additional 14 animations split between seven scenes. Obviously, some (most as of Build 2) scenes have multiple animations. Not just multiple POVs for the same animation, either, but multiple unique animations. Likewise, the vast majority of animations have speed controls, as well. These are all 30-120 frame animations, not just simple 2-3 frame animations, which is why I differentiate them from the extremely crude flip-book style animations I used clear back in Eros Academy. These animations are the real deal, so to speak.
Game Images & Screenshots



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