Mousse Quest [v0.2d] By AVPJummer

AVPJummer Games released a new game called Mousse Quest and the version is 0.2d. The game’s story is about You play as the shortstack mouse girl Mousse, who went back to her hometown for vacation. This vacation quickly turns sour when dark forces create a giant gash right through the city, swallowing countless people. Now it’s up to you to rescue them and restore peace.​

Developer:AVPJummer
File Size:180 MB
Version:0.2d
OS:Windows
Languages:English
game details

Game Version Changelog:

v0.2d

  • 5 new Enemy types
  • 1 boss
  • a new story chapter
  • 2 new important characters
  • the first story branch (make sure to save)
  • 2 new H-scenes
  • 7 new skill cards
  • new mechanics:
  • a skill shop is now available in the guild after completing the intro and repairing your armor
  • gaining an item will now display a popup for better visualization (not applicable for cards and money yet)
  • the new cleansing cards can remove conditions from you
  • tweaks:
  • reduced the cost of armor repair from 5k to 1k
  • adjusted mousse’s skin color to look less ashy
  • slightly lowered the combat ui to be a bit less obstructing
  • moved the enemy sprites a bit to not intersect with the mousse sprite
  • added the options menu to the ingame menu
  • windowsize and window mode can now be changed in the options
  • due to feedback, reduced the opacity of the dialogue boxes
  • increased text speed of dialogue boxes
  • added disclaimer in front of the main menu
  • Slash damage 3->5
  • Heavy strike damage 5->8
  • Heavy strike bleed 2->3
  • Pummelstrike damage 2->3
  • Pummelstrike shield 3->2
  • reduced exp needed for levelup
  • reduced base stamina 4->3
  • levels now grant extra stamina and handsize
  • bug fixes:
  • fixed an issue that made it impossible to pay for the armor repair even if you have enough money
  • fixed an issue, where clicking on a card that intersects with an enemy, enabled the use of the card, even if not enough stamina was available
  • fixed an issue, which would cause errors, if combat was lost
  • fixed an issue, that prevented loss of combat for random encounters
  • fixed an issue that prevented the usage of the main menu after opening the options
  • fixed an issue that made the credits inaccessible
  • fixed a crash when killed by enemy other than the last in order
  • fixed some typos
  • fixed text overlap in disclaimer, credits and combat tutorial
  • changed discard handling to hopefully avoid freezing

Developer Notes:

This is a very early first build. Mostly to test out the game and gain feedback on the premise.

Game Images & Screenshots

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Win/Linux
: MousseQuest 0.2d.7z – 171.6 MB

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Win:  MEGA – MIXDROP – PIXELDRAIN

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