My Futa Family [v0.08] By DuckWorm

DuckWorm Games released a new game called My Futa Family and the version is 0.08. The game’s story is about What might happen to a shy and socially awkward guy moving to a new town into his Aunt’s house? Riko nervously imagined the worst possibilities as he was on his way, to meet the four people with whom he’d be sharing the roof for the next year. All of them being girls did not help his anxiety… But should it be his biggest worry?​

Developer:DuckWorm
File Size:1.09 GB
Version:0.08
OS:Windows, Linux
Languages:English
game details

Game Version Changelog:

v0.08
Initial Release
Content:

  • 15 new Unique CGs
  • Added “Bento” Event
  • Added “Schizophrenia introduction” Event
  • Added/Changed some things in the prologue
  • Added “Tutorial” to the end of the prologue

Developer Notes:

Hello!

I’m DuckWorm, and here I want to write about myself and my plans for the “MyFutaFamily” project. If you wish to learn more about the game itself, please visit my Itch.io page.

You can also find the public version of the game there (one update behind) if you don’t feel like subscribing yet (Since it’s not safe to upload adult games for public on Patreon anymore).


Future:

I have a clear vision for the direction the game will take and it’s not just words. Currently, there are 200+ pages of overall description of the game’s plot (85% finished). Behind the scenes we have:

8 main heroines in total with an ending for each of them (I’m still thinking of implementing good and bad endings, but it looks too complicated so for now it’s just an idea.).

They not only have their personality, hobbies, habits, and stories written down, but their designs and costumes are already in my hands too.

Bunch of side characters with their own short stories. I have quite a few of these, but ultimately the main story is the priority, so the amount of side content will depend on my free time and your desire to see it.

It is my first project, but I want to show that I’m not just another indie dev with no plan whatsoever suddenly deciding he wants a quick cash grab after throwing together some Koikatu and Renpy stuff and publishing whatever sticks.

I have a definite end goal in mind. I’ve rewritten and reworked the first demo multiple times to reach the humble quality it has, but it’s a quality with which I can go all the way through without it dragging me down or giving me an itch to redo the whole thing mid-game.

…On the other hand, having a lot of preparation behind the scenes does not mean an easy time working on the actual final product. Updates may take 1 to 2 months.

Why 2 months? Well, the game might be non-linear but many events are actually connected to each other so if I make a faster and therefore smaller update, the player can lose the flow of the story or be cut off abruptly.

You can say that bimonthly updates deliver content that is hard to separate, or sometimes it’s an update that introduces new things (like a new character for example).

Also… I’m still inexperienced… Things take longer for me…

All in all, it’s a project born on passion and nurtured by dedication. I would love any feedback, but I don’t plan on sharing the reins of development with anyone. There won’t be polls about who’s update to make next or anything like that. I have no plans for a Discord server either (at least for now).
Anyone who still wants up the board, WELCOME!

Game Images & Screenshots


DOWNLOAD
Win/Linux: GOFILE – MEGA – PIXELDRAIN – WDHO – WORKUPLOAD

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