VaRoTeam Games released a new game called Seduction Of The Demon Queen and the version is 0.2.2.8. The game’s story is about Adventure! Action! Thrills! Once upon a time, even the Demon Queen knew these words by heart. As centuries passed, killing heroes became boring to her…until one day, change attitude to the situation…Now it’s your turn to walk this twisted path of corrupting heroes alongside her! Get ready for a wild ride full of absurd situations, dimwitted minions, and cocky heroes! After all, it’s not about killing your enemy – it’s about conquering them
Developer: | VaRoTeam |
File Size: | 281.8 MB |
Version: | 0.2.2.8 |
Censored: | No |
OS: | Windows, Android |
Languages: | English, Russian |
Game Version Changelog:
v0.2.2.8
- When switching focus zones, the “Relax” animation texture briefly appeared for a second. Focus zones now work correctly.
- Added a new isometric pose!
- Rebalanced the isometric game. Stamina consumption is now reduced by 1.5x, but enslavement accumulation is also reduced by 1.5x. The game now feels more meditative. Balance has been reworked, and minor related bugs have been fixed.
- Added the glossary. Its icon is located next to the menu exit button. Clicking it opens the interface, where you can learn everything about your favorite characters: their descriptions, poses, and related stories. You can browse characters, switch between information pages, and select pose categories. If a character or their page is locked, the glossary will indicate what you need to do to unlock them (e.g., complete a specific stage). Now you can dive deeper into the game’s world, explore all the characters, and instantly understand how to unlock new scenes!
- Added an arrow to help with navigation. It points to a new room the player hasn’t visited yet and disappears once the room is explored.
- Fixed a bug in the runner mini-game. Previously, exiting the mini-game caused it to freeze and crash. If the bug persists, please let us know.
- In the runner mini-game, lighting now starts at evening and smoothly transitions to nighttime as the game progresses.
- Adjusted Vergil in the runner mini-game to prevent him from colliding with obstacles at the edges of his body.
- In the “Cleanup” mini-game, the player now destroys all artifacts with a single hit.
- The time-skip button was too large and inconvenient. Its clickable area has been reduced for better usability.
- When changing screen resolution in the settings, it looked like the entire image broke because the game was paused. Now, rendering resumes for a couple of frames, updating the image when the resolution changes, eliminating the odd visual bug.
- If the game isn’t in fullscreen mode, it now always launches with a window border, allowing you to resize and drag the window.
- Item descriptions now include percentage values for restoration. For example: “Igniter. Restores 20% of the Demoness’s stamina bar.”
- When hovering over item icons during the isometric game, even if they’re on cooldown, their description and hover effect are now displayed.
- Fixed a strange bug where changing poses at 99% of a character’s arousal didn’t count toward the story’s outcome, even though the animation and other logic worked correctly.
- Reduced the texture size of isometric poses by 2x.
- Reduced the texture size of focus zones in the isometric game by 2x.
- Fixed visual transparency bugs when switching poses.
Game Images & Screenshots



DOWNLOAD
Win: BUZZHEAVIER – DATANODES – MEGA – PIXELDRAIN – VIKINGFILE
Android: BUZZHEAVIER – DATANODES – MEGA – PIXELDRAIN – VIKINGFILE