Hinayua Games released a new game called Alice in Cradle and the version is 0.29b. The game’s story is about Alchemist lady Noel runs around the 2D field Fight monsters and get Ryona while making full use of magic
ver0.29b (26/02/12 – 01:43:55)
- Fixed an issue where the destination display on the overall map at the start of the game in Chapter 2 pointed to the area near the fox.
- Fixed an issue where maps of mountainous areas were merged when loading data from ver0.28 after loading data from ver0.29.
- Fixed an issue where fishing would sometimes freeze when entering an area multiple times.
- Fixed Korean conversation error. Also, the Simplified Chinese has been updated.
- Fixed an issue where mountain spiders would sometimes not descend.
- Fixed an issue where the rocking horse would not come down or would stay submerged for a long time if it came out on top in “Junk Filia.” Also, adjust the terrain so that all enemies above are stuck in the ropes.
- Fixed an issue where shooting Flowery Circle into Queen Flies would cause it to smoke too much MP.
- At the end of the Flowery Circle, the magical power that Noel was unable to receive has been corrected to emit more green.
- Fixed an issue where you couldn’t recover when suffocated in a certain position.
- Fixed an issue where the anime could not be displayed when riding the poisonous rocking horse.
- Fixed an issue where Noel had text after him in a cutscene in the book.
- Fixed an issue where there were MP up items that were not working.
- Fixed an issue where the camera position was not adjusted when mouse dragging was performed using the pose function.
- Fixed stuck issue when using water shards during flower circle tutorial.
- Fixed an issue where the left and right → bottom of the Magic Palette could not be entered.
- Fixed an issue where Nightingale treasure maps would get stuck with buying them in a different area (e.g. buying forest treasure maps in the mountains).
- Correction where there was a sale price underflow in some parts of the store.
- Fixed an issue where some Athletic check point returns were not working properly.
Below are some tips on how to get around the battle. If you run out of MPs during the battle and the plants aren’t resurrected, just hit the enemy with a light attack. You can take magical power from the enemy. (A lot of magical power can be obtained from the pollutant) Since the power of a shotgun (holding a chant and hitting a wand) depends on the magic you are chanting, it is justice to hit each individual with an energy ball shotgun. Bomb shotguns will increase the chance of giving abnormal conditions. When you are blown away, you can be passive by entering avoidance + move at the moment of landing A few frames with evasion have invincible time If you start chanting in the air, it will stay in the air (Forsamori Spect System) It may be good to use it to adjust the distance with the enemy
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