Jasonafex Games released a new game called Amorous 2 and the version is 1.0.0. The game’s story is about This is the very first pre-alpha build of Amorous 2! This prototype focuses on the Character Creator. All parts to create the base roster of Amorous 2 are available and you can save your creations, though there are still minor bugs as it’s an early build.Unlike the first game, you can now properly make female characters,
have far greater control over your appearance and even modify the looks of NPCs upon release. More features such as clothing or new parts will come out in future builds.Amorous 2 will feature an overworld, explorable Amorous club and fleshed out graphic novel gameplay, all of which will be released one at a time over the next few months!If
v1.0.0
A Major Development Milestone
- Version 1.0.0 marks a major milestone in the ongoing development of Amorous 2.
- This update brings together months of work across the opening experience, Overworld, quests, dialogue, characters, visuals, UI, animation and overall stability.
- Amorous 2 is still actively in development, with much more content and many features still to come. This build represents a stronger and more polished foundation for everything ahead.
World & Early Game
- Continued the Overworld overhaul, improving destinations, presentation and navigation.
- Improved Overworld destination popups and how location information is displayed.
- Fixed Overworld popups appearing in the wrong position after transitioning between scenes.
- Added and significantly expanded the Airport area.
- Improved Airport lighting, environment, sky and overall visual presentation.
- Finished and polished more of the intro sequence and its transition into regular gameplay.
- Improved transitions between Visual Novel sequences and regular game scenes.
- Added further polish and fixes throughout the Airport and early-game areas.
Quests & Progression
- Added an on-screen Quest UI to make current objectives easier to follow.
- Improved how quests start, update and react to events in the world.
- Improved task and quest instructions to make objectives clearer.
- Improved quest triggers and progression behavior.
- Fixed incorrect quest-start text during Coby’s foyer dialogue.
- Various fixes and adjustments to early-game quest flow.
Dialogue & Visual Novel
- Significantly improved the Visual Novel presentation system.
- Visual Novel backgrounds can now make better use of both images and videos.
- Added a new horizontal character presentation mode with automatic player positioning.
- Improved backdrop colors, saturation and materials for more consistent scenes.
- Improved camera behavior and transitions during conversations.
- Updated dialogue presentation and speech behavior.
- Improved early Coby dialogue and related sequences.
- Fixed issues with some imported dialogue data.
- Improved loading and transitions when leaving Visual Novel scenes.
Characters & Animation
- Updated and integrated new character work for Coby.
- Updated character work used for Cash.
- Improved character blinking behavior.
- Added more natural eye movement.
- Improved mouth movement and lip-sync/viseme behavior.
- Improved synchronization between facial expressions and character models.
- General character animation and presentation improvements.
Model Viewer
- Added the new Model Viewer, accessible directly from the Main Menu.
- Added interactive 3D character viewing with rotation and zoom controls.
- Added Coby and Yuki to the initial character selection.
- Added character information and dedicated presentation panels.
- Added an animation panel for previewing different character animations.
- Added three selectable background presets for the 3D stage.
- Added dedicated controls and on-screen control hints.
- Added smooth transitions when entering and leaving the Model Viewer.
- Improved Model Viewer lighting, materials and overall presentation.
- Added additional UI feedback and sounds when interacting with the viewer.
Visual Improvements
- Introduced a revised toon-style color treatment across the game.
- Added new color-grading passes for a more consistent overall look.
- Reworked character and environment outlines.
- Added and updated several shaders.
- Improved sky and background colors across multiple scenes.
- Reduced excessive bloom and adjusted post-processing for a cleaner image.
- Improved panoramic backgrounds and scene presentation.
- Added support for more dynamic, handheld-style camera presentation.
- Continued visual tuning across the Airport, Club exterior and other environments.
UI & UX
- Updated several parts of the HUD.
- Added new fonts and improved overall text presentation.
- Added a new interaction prompt and tooltip.
- Updated the Lust and Energy displays.
- Fixed issues with Perk Cards.
- Improved the presentation of dialogue choices with a clearer screen overlay.
- Added and improved tutorial popups for early-game guidance.
- Tutorial interfaces can now include animated video demonstrations alongside text and character artwork.
- Added additional pinups to the rotating artwork selection.
- Added more consistent UI opening, closing, hover and selection feedback, including interface sounds.
- Continued a broader interface consistency pass across the game.
️ Stability & Fixes
- Fixed several crashes related to the audio system.
- Fixed errors affecting character IK and other gameplay events.
- Improved scene loading and scene-transition reliability.
- Fixed UI elements that could become incorrectly positioned after scene changes.
- Windows builds have been moved back to DirectX 11 to resolve crashes encountered during scene transitions.
- Fixed issues with save-slot deletion and cleanup of associated backup files.
- Improved save cleanup behavior to prevent deleted save data from being left behind.
- Various smaller fixes to dialogue, quests, cameras, interfaces and environments.
General Polish
- Numerous smaller improvements have been made to the intro, dialogue timing, camera movement, scene presentation and gameplay flow.
- Continued cleanup and refinement of systems supporting future quests, characters, interfaces and story content.
Development Continues
- Amorous 2 is still far from finished, and Version 1.0.0 is not intended to represent the final scope of the game.
- There is still much more planned, including additional story content, characters, locations, gameplay features and general polish.
- Thank you for following the development of Amorous 2 and for helping shape the game as it continues to grow.
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