DNA Games released a new game called Battlefuck Pit and the version is 0.3.1. The game’s story is about An easy to control battlefuck / sexfight / catfight game that is very much a work in progress
Developer: | DNA |
File Size: | 170.2 MB |
Version: | 0.3.1 |
Censored: | No |
OS: | Windows |
Languages: | English |
Game Version Changelog:
v0.3.1
BIG UPDATE, with better graphics and a revamped character editor
- Improved models for characters. More polygons for a less chunky look. This unfortunately comes with requiring higher graphics power, but I believe things should still be relatively light. Oh, and larger penises are now possible ftw
NOTE: Due to this your existing characters will change appearance and will probably look little like before (except for textures and colors).
- I updated the default characters (the ones you get when running the game for the first time). To get them on an older install after updating the game, you need to rename the settings file (c:\Users\***\AppData\Roaming\Godot\app_userdata\Battlefuck Pit\settings.json), run the game once, and rename the settings file back to keep your options. Be advised though that any edits you might have made to the default characters will be overwritten when you run the game.
- Revamped the character editor. Added a lot of morphs, which should allow a lot more customization
- New hairstyles
- New clothes, but the selection is more limited currently. I haven’t been able to keep the previous clothes, and I wanted to get something out quicker. More to come
- Mechanics changes:
- Being dominated now decreases willpower (e.g. being held down on your knees in front of your opponent will decrease willpower)
- The orgasm mechanics are now different between when being the actor or the subject in an action. As an actor (means you are having the orgasm due to an action YOU are performing), you lose less willpower and stamina, and cannot hit 0 willpower (i.e. you don’t lose the game). As the subject (having an orgasm due to an action the opponent is performing), the willpower and stamina loss are larger, and you may lose the match due to it.
- Things can happen in the background while waiting for you to make a choice (e.g. holding down a character can randomly lead to body slams that reduce willpower). You might want to strategically prolong or shorten the time you spend choosing an action. The match can be won or lost during this phase now.
- A few new animations and extra variants for existing animations (the latter will make the animations feel less repetitive). Updated some of the existing animations
- More dialogue options. Finally, insults and name calling
- Orgasm sounds
- Slight camera shake when an action involves effort (e.g. the test of strength) or when a fall happens
- The camera now pans slightly behind the actor of the action
- When you rotate the camera around the scene you can get back to the default position by clicking the middle mouse button. Same goes during the editor, if you rotate the character
- The effort bar is hidden when in watch mode (CPU v CPU mode)
- Various fixes and improvements
Developer Notes:
MAIN FEATURES:
- Fully animated, 3D game
- Create your own / select from existing characters
- Edit, load and save your characters using the integrated character editor
- Support for futa characters
- Selectable clothing items (very simplistic currently)
- Choose your opponent and fight one on one in the arena either during the day or at night
- Simple controls, limited to single clicks / mouse wheel actions
- Camera control using the right mouse button
- Watch mode, allowing for CPU v CPU battles
- Jiggly physics
- Orgasm visuals
- Expressions
- Sound effects and voices (currently limited to female voices only)
HOW TO PLAY:
- The fight consists of a series of consecutive actions. Each action is performed with a certain effort involved. The outcome (i.e. following action) is controlled by the opponent who has put in the most effort during the previous one.
- Both efforts are displayed as a single bar at the bottom of the screen. The bar allows you to visualize and control the amount of effort you put in for as long as the current action lasts (*will need to add a visualization for it), and flashes at the end to validate the input. The starting effort is determined randomly within a min / max range for both opponents. It can be altered up to a max value (represented by a second bar below the effort bar) by using the mouse wheel. Adding in more effort consumes extra stamina. If both opponents put in the same amount of effort, the outcome is decided randomly.
- Pay attention to your opponent potentially increasing their effort during the duration of the action.
- Choices may appear only during certain actions. Win the previous action by putting in more effort than the opponent, otherwise it will be them getting and making the choice. You need to make the choice within a certain time interval, otherwise your opponent will take over.
- Opponents have three main stats: willpower (represented in red), stamina (green) and sexual endurance (orange). Stamina regens continuously. Sexual endurance starts high and is decreased through sexual actions. When it drops to zero the character orgasms, losing a good amount of willpower in the process.
- The game ends when one opponent’s willpower drops to zero.
- Control the camera by holding down the right mouse button and rotating around the arena. When editing your character / opponent, the same is used to rotate the character view, and shift + mouse wheel allows zooming in and out
- You can enable a Watch mode to let your characters fight it out without any sort of user input.
- VR (XR) support is available but limited to watching the actual battle (no controls are available in VR space, as Watch mode gets turned on automatically). You will have to don your headset when the battle starts and remove it afterwards to navigate the menus.
THE FUTURE:
- This is a one-person hobby project developed in my spare time over the course of 5 weeks (at the time I’m publishing it here). It’s also the first game I am publishing, so I have absolutely 0 experience with what it entails.
- The current state is that of a playable demo, with a limited number of actions /animations available. Not everything is polished, and there will always be room for improvement.
- That said, over time I plan to add in more animations, expressions, reactions, clothes, items and other content. I make no promises with regards to update frequency, but it is a game that I am developing as much for myself as for anyone else, so I will continue to work on it for my own enjoyment, and of course share it.
- I will look more into adding modding support if there is interest, although it might prove challenging in some regards.
- Your feedback is welcome and appreciated, although I make no guarantees I will necessarily implement or even answer all. If it looks necessary, I will probably create a Discord for the game.
- Although probably premature at this point, I have some tentative thoughts on monetization. If the game proves popular, I will likely create a Patreon to allow people to donate, and likely have at least a monthly release for patrons, and a free (but likely full version) every quarter.
Game Images & Screenshots



Download From Our Server [⬇️Original Download Link⬇️]
Win: Battlefuck Pit v0.3.1.zip – 170.2 MB
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Win: MEGA – CATBOX – DATANODES – KRAKENFILES – PIXELDRAIN – VIKINGFILE