Bitch Land [Build 11.b] By Breakfast5

About This Game

Breakfast5 Games released a new game called Bitch Land and the version is Build 11.b. The game’s story is about In a post-apocalyptic world, you start in the BitchLand city that your parents built. And now it’s your time to venture into the Open World wilderness and build your own cities, drive tanks/cars, get resources, invade visit settlements,

and capture and acquire new people for you. But first, you must complete some missions in the starting city, which service as the tutorial (At the moment such Open World isn’t done yet, there’s only the Starting City for now)​

Developer
Breakfast5
Version
Build 11.b
File Size
2.00 GB
Language
English
Platforms
Windows
Game Version ChangelogLatest
re’s a bug where your current tools will get duplicated anyway so nothing to worry about.
(I’ll fix it later)
  • At the moment, to access the OpenWorld, you have to go to the Garden area (check map) (or press F8 to teleport there)
    And then there’s a white cube you can interact with, that will start loading the openworld,
    So be sure to have your tools and backpack equiped before using the cube!
  • Once you spawn in the world, you can start exploring.
    Given the nature of random generation, it’s not impossible that you might spawn right next to an enemy base!
    So be on the lookout for “scary looking” structures, and run away from them if you can’t fight them.
  • You can then look around for any friendly settlement that’ll have some npc’s you can capture and train.
  • Keep in mind their personality will have a big impact on this.
  • You’ll also need to craft Restrains from the Journal->Crafting menu,
    There’s some wood and metal versions.
  • Personally I also recomend blindfolds/headsacks, as they will also have an effect, but it’s not as important as the restrains themselves.
  • To add the Restrains on an NPC, there’s multiple ways:

    • Knocking them down, and then accessing their inventory to add the items, and then waiting for them to wake up
    • Accessing their inventory during sex
    • Accessing their inventory with normal chatting if they trust you
    • Once an NPC is restrained and woke up, you can interact with them again to “Leash” them,
    • This way you can take them somewhere else,
    • Like a cell you had built for them, or getting them tied to a wood post.
    • For cells, there is a new feature where you can Lock/Unlock doors.
    • Rememeber to lock your doors, or your prisioners will escape!
    • Prisioners will take every opportunity they can to escape! (if they aren’t a very lazy personality)
    • While you’re building, the plans are blue, and some have a few red parts, those are used for snapping other parts in, so they can be aligned.
    • Once you’ve got your prisioners fully trained, don’t forget to change their class in
    • Journal->Population
    • I feel like there’s many more things I can talk about here, but you’ll play the game and figure it out, it’s nothing from another world.
    • In the future, many more buildable options will exist, feel free to suggest me some.
    • If you build a cool base, I’d love to see it !
    • There’s some new features in the game, I have forgotten all of them
    • At one point I was just working so intensly that I just kept adding stuff and not even noting them down in the changelog.
    • Some of the new buildable items you can build are picture frames, and if you interact with them, you can select a custom image into it from the folder “Assets/CustomTextures/Objects/”.
    • It works with any .png and .jpg

    I’ve also added a freecam for screenshots by using these keys:

    • F2 – UI toogle
    • F3 – toogle flying freecam (currently limited within near the player, in the future no-limit will be unlockable)
    • F4 – Pause/Unpause Time

    And a few more things, and what are they? I forgor

    But they’ll come up during gameplay at some point I guess. If you find any bugs, Please let me know!

    Developer Notes
    Game Screenshots

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