Loquacious Rake Games released a new game called Chronicles of Corrupted Knights and the version is 0.2.2.3. The game’s story is about Chronicles of Corrupted Knights (CoCK) is a transformation-focused roguelite rpg. Sort of like if Corruption of Champions had more graphics, or if you merged FTL/Slay the Spire with Final Fantasy and made it all really lewd. Story Helia, Lady of Light… Aleroc the Warrior… Tittania the All-Mother… Urso the Hunter… Selbin the Secret-Keeper… And Lilia the Loving… Since time immemorial, the gods have protected us from Chaos,
the formless entity forever gnawing at the foundations of our world. That is, until Lilia, hoping that love might succeed where violence had failed, resolved to meet Chaos. Their erotic affair bound them together, transforming them into something else entirely. Now Lilia the Lustful, the Fallen Goddess, spreads her insatiable desire across the world, seducing and corrupting everything within her reach. One hope remains: enter her Corrupted Realm, reach the center of her power, and somehow restore her to her former self…
Developer
Loquacious Rake
Version
0.2.2.3
File Size
164 MB
Censored
No
Language
English
Platforms
Windows Linux macOS
Game Version ChangelogLatest
Free Build 0.2.2.3:
General
Big changes to the way most transformations are handled. Mostly not player-facing themselves, but some are!
Stats
Orgasms now add +2 Corruption, up from +1. But, there are new ways to slow/reverse your corruption gain – see below
Items
Decoupled transformation stories from equipment itself. Equipment no longer changes you by default. Instead, you can find Echoes, crystalized memories of previous adventures, and use them to enchant a piece of equipment. This will give the equipment stat bonuses, a new move, and a Corruption Capacity. As long as you wield it, when you’d gain corruption, it gains it instead – but taking on corruption always has a price, and the backlash will change you in other ways.
NEW ITEM TYPE: Echoes: Crystalized memories of previous adventurers. You can use one to drain 1 corruption, or bind one to an item, giving it stat bonuses, new moves, and a Corruption Capacity. An echo-bound weapon will slow your corruption gain by absorbing some itself, but will transform you in the process.
Every single piece of equipment had its moves replaced or altered.
Food item tf changed from the previous system (eat → slow stat change → eventually your character notices) to a less-opaque, more understandable system (eat → for the next while get specific discrete tfs every so often).
Altered text for transformation events depending on their source (echoes, food, etc)
Combat
Added customized in-combat message when you orgasm
4 new post-combat scenes (including the two chosen by the Patreon poll)
Map
8 new map events
Fixed annoying bug involving events causing delays, and the way they interact with scheduled future events.
Other
Added a little UI animation for when the event window is closed. Subtle, but I think it helps a lot with distinguishing between related sequences of pages.
A bunch of miscellaneous typos and bugfixes.
Developer Notes
Two things to mention:
At present, there’s more content here than most v0.1 releases imply, but it’s still pretty limited, and there’s only a place-holder ending. Play it, enjoy it, and let me know what you think? And please post any bugs here, or itch, or on Patreon if you decide to support, and I’ll fix them as soon as I can!
you can check gameplay from here
https://www.youtube.com/watch?v=x03scy3GDr4