Loquacious Rake Games released a new game called Chronicles of Corrupted Knights and the version is 0.2.3.3. The game’s story is about Chronicles of Corrupted Knights (CoCK) is a transformation-focused roguelite rpg. Sort of like if Corruption of Champions had more graphics, or if you merged FTL/Slay the Spire with Final Fantasy and made it all really lewd. Story Helia, Lady of Light… Aleroc the Warrior… Tittania the All-Mother… Urso the Hunter… Selbin the Secret-Keeper… And Lilia the Loving… Since time immemorial, the gods have protected us from Chaos,
the formless entity forever gnawing at the foundations of our world. That is, until Lilia, hoping that love might succeed where violence had failed, resolved to meet Chaos. Their erotic affair bound them together, transforming them into something else entirely. Now Lilia the Lustful, the Fallen Goddess, spreads her insatiable desire across the world, seducing and corrupting everything within her reach. One hope remains: enter her Corrupted Realm, reach the center of her power, and somehow restore her to her former self…
Developer
Loquacious Rake
Version
0.2.3.3
File Size
168 MB
Censored
No
Language
English
Platforms
Windows Linux macOS
Game Version ChangelogLatest
Free Build 0.2.3.3:
New Enemies!
Added initial build of two new bandit enemies, with 2 sex scenes each (one for win, one for loss):
The Bandit Ambusher, a hugely-endowed futa still getting used to her new anatomy
The Bandit Temptress, an impulsive, egotistical, incredibly top-heavy woman.
A few simple new ambush events (nothing fancy, just integrating the bandits into the map)
Engine
Changed it so that tf events that modify bodyparts require those bodyparts to exist first. If you, for instance, increase dick sensitivity, and don’t have a dick, it’ll now swap out for a dedicated grow-a-dick event. Also added dedicated events for loss of bodyparts, following similar logic.
UI
Added a little UI animation for when the event window is closed. Subtle, but I think it helps a lot with distinguishing between related sequences of pages.
Bugfixes (new)
Settings menu/pronouns: fixed typo
A bunch of post-combat events had their button text and tooltips switched. Oops.
Fixed animation flicker on enemy sprites (layering sprites is annoying; now I’m using a shader and it’s better)
Fixed “With each orgasm, your corruption grows” getting added multiple times… I think
Fixed soft-lock issue (clicking “close” on the inventory-full menu sometimes didn’t register properly)
Fixed it so that you shouldn’t get events modifying a bodypart before the bodypart exists
Added graphics to tf butthole scene, to account for characters with neither vag nor balls.
Fixed relatively rare crash that would happen if combat went on for too many rounds
Fixed recurrent issues with the combat text for various tease-type moves.
Bugfixes (since last major patch, in case you didn’t see the hotfixes)
Fixed sprites sometimes showing their normal/aroused/orgasm versions simultaneously, leading to third arms/legs (but not the fun kind) – I fixed this before, but as of the last hotfix it’s now extra super fixed.
Fixed several corruption issues, including one that made you sometimes start with 5.
Numerous typos and text errors in events fixed
Fixed several weapon/echo moves that were missing targetting data (and thus unusable)
Fixed battles sometimes not ending even after you won/lost
Changed wait/delay code from events, and the events in question, so they should be more consistent and make more sense.
Fixed issue where eating thrustfruit could rarely cause a game crash
Developer Notes
Two things to mention:
At present, there’s more content here than most v0.1 releases imply, but it’s still pretty limited, and there’s only a place-holder ending. Play it, enjoy it, and let me know what you think? And please post any bugs here, or itch, or on Patreon if you decide to support, and I’ll fix them as soon as I can!
you can check gameplay from here
https://www.youtube.com/watch?v=x03scy3GDr4