Debasing Grounds [v0.5.2] By Rax Lorax

Rax Lorax Games released a new game called Debasing Grounds and the version is 0.5.2. The game’s story is about The world has been transformed into a wasteland, with only a few scattered settlements remaining as a testament to the resilience of humanity. You find yourself awakening in a town fortified by a practical wall of mud and metal bars.

Developer:Rax Lorax
File Size:2.1 MB
Version:0.5.2
OS:Windows, Linux, Mac
Languages:English
game details

Game Version Changelog:

v0.5.2
“Faction Trees and Nightclub VIPs”:
Faction Trees:

  • The Faction menu has been reorganized.
  • The faction menu now shows a tree that displays the faction’s hierarchy.
  • The tree includes the names, positions, and bosses of the faction members when known.
  • The faction tree highlights currently captured NPCs, NPCs added to the faction by the player and the player’s character
  • The faction tree doesn’t show NPCs that the player hasn’t met.
  • Clicking on an NPC’s name takes to their info page.
  • The color of the box indicates the NPC’s status.
  • The list of NPCs who have been removed from a faction by the player is now available in the faction menu.
  • The list of NPCs that have been added to a faction by the player’s actions is now available in the Faction menu.
  • When players join or move up within a faction, they are now put into a “tier”.
  • The faction tiers for NPCs have been adjusted. 1 – Leader, 2 – Upper Management, 3 – Middle Management, 4 – Worker, 5 – Servant, 6 – Slave (not considered part of the faction)
  • Eleven new NPCs have been added: Isara Inc. and Synapse Corp.’s security guards, and Bati, the owner of the nightclub. Assigned homes.
  • Renamed several jobs and removed inconsistencies from different lists
  • New specific outfits for Synapse Corp security guards
  • New specific outfit for Isara Inc guards. Most Isara Inc employees now wear a neck badge.
  • New outfits for Administration members
  • Otaro, Tanja, Andrew, Boris, Sasha, Elijah, Janny and Davita are now dressed more formally
  • The bar and nightclub are controlled by the Administration, and their owners are part of that faction.
  • River is now part of the Ronda Gang under Bishop
  • All employed NPCs are now part of a faction
  • New cheat in the configuration menu reveals all the faction trees
  • NPCs are added to Synapse Corp when recruited for Caspian’s unit
  • NPCs are added to the Thulle Deviants when recruited as cows on Adanna’s farm
  • NPCs are added to the Town faction if recruited to Olena’s or Morgan’s manors
  • Avery, Ina, Elekra, Kili and all the processing units can change faction depending on the player’s decisions
  • Checking the staff information at Isara Inc computers now reveals the whole faction tree
  • It’s now possible to check the staff information at Synapse Corp computers, also revealing the whole faction tree
  • When working at Isara Inc, players can get a wearable neck badge from HR
  • Updated NPC generation lists according to faction tree updates
  • The gangbang scene when trying to get into Isara Inc properties

Nightclub VIPs:

  • The nightclub now has a VIP area
  • Several higher tier NPCs, performers and guards now spend time in the VIP area of the nightclub
  • Players can now get drinks at the nightclub
  • Players can sneak into the VIP area. Getting caught leads to a Troublemaker reputation debuff.
  • Players can try to conince or seduce the guard to get introduced to Bati
  • If players pass a second (easier) Seduction or Social check with Bati, she’ll let them in as entertainment girl/boy
  • Access to the VIP area is removed if the player becomes disliked by the Administration or Bati’s trust fall to zero
  • After entering, Bati will ask players to entertain different groups and NPCs present
  • New scenes: gang boss, gangster group, police officers, Isara Inc researchers, Synapse Corp boss
  • Players can try to entertain the customers by passing Seduction, Social/Trust, Service tasks skill checks or acting submissive (success depending on the NPC’s personality)
  • Seduction or acting submissive increases the customers’ lust
  • After each interaction, there’s a lust and Seduction based chance that the customers will ask players to go to a private room
  • Players can refuse, which doesn’t end the interaction but makes it likely the customers will leave unsatisfied
  • Going to the room or passing enough skill checks results in the overall interaction being successful
  • Going to the room with a group results in a gangbang scene
  • Successfully entertaining NPCs or groups increases Bati’s trust, while failing reduces it
  • As long as Bati’s trust is high, players can roam the VIP room afterwards

Other Stuff:

  • New items: Black shirt, Grey shirt, Red shirt, Grey cargo pants, Synapse glasses, Synapse gloves, Synapse shirt, Isara Inc’s badge, Red ankle-strap stilettos, Grey polo, Black polo, Purple robe, Burgundy robe, Purple tunic
  • Grey shirt, Red shirt, Grey cargo pants, Grey polo , Black polo now sold at clothing stores
  • The cheat menu now allows setting any or all skills to any desired value
  • All inventory and store items are now sorted alphabetically

Adjustments:

  • Added missing items to the ‘Add item’ cheat
  • Small changes to the loot window
  • Players can now get changed in Isara genomics vault
  • Making spears during the Thulle quest now increases Precision work and it’s easier
  • Players can now walk to Adanna’s farm without first meeting her.
  • Players can now only recruit two NPCs to Adanna’s farm
  • Adanna is now in the farm from 1 to 10 PM
  • Feature changes to Vale, Brynn, Otaro, Tanja, Nyx
  • Small changes to the male jacket design
  • Samma renamed to Saxxa, Elara to Ildara, Carla to Karsin
  • When recruiting novices to Thulle, they are now given a grey robe, and their gloves and stockings are removed
  • Gathering a mob to take and populate Thief’s corner for Thulle is now easier
  • Asking Avi to show you the vaults is now a Social/Trust check

Bug Fixes:

  • Fix a bug that caused old savefiles not getting their lootboxes updated to the last version on load
  • Fixed a bug where the jobs listed in the customize NPC window would shown as undefined after changing the NPC’s sex
  • Fixed a bug where North Street 1 – Apt. 10 was shown as undefined
  • Fixed a bug with the neck of some male portraits
  • Fixed a bug that prevented reporting the protein theft to the police after reporting it to Enara.
  • Removed duplicate items in Anvil Accessories
  • Fixed ivory skinned NPCs not being valid for Anna’s research
  • Fixed a bug with ivory skinned players in the Synapse bio-processing bad ending
  • Fixed bugged ‘buthand’ button for some vaginal actions during sex
  • Fixed several mentions of the player getting stripped not being reflected in the player stats
  • Fixed display issues with the Servant and Nickname tag necklaces
  • Fixed incorrect dialogue choices when talking about tasks with Rebecca
  • Fixed issues when leaving the Custodian Council dungeon after sex

Developer Notes:

Future development

The development of Debasing Grounds is on-going, with several updates and features planned. Here’s an outline of the areas that will continue to be developed in future updates:

  • New quests and storylines: Expanding the narrative with additional plotlines and side quests, providing players with more content and opportunities for exploration.
  • Character development system: Introducing a more comprehensive skill tree, abilities, and character customization options to allow for deeper role-playing and strategy.
  • Expanded faction system: Introducing new factions and deepening the relationships between existing factions, with dynamic interactions, reputations, and consequences based on player choices.
  • Crafting and trading system: Implementing a crafting system for players to create and customize items, along with a trading system to buy, sell, and barter with NPCs.
  • Dynamic world events: Integrating random events and encounters that occur throughout the game world, adding an element of unpredictability and excitement.
  • Enhanced AI and dialogue: Improving the artificial intelligence of NPCs and offering more complex, branching dialogue options for deeper interaction and immersion.
  • New locations and environments: Adding new areas to explore, each with its unique challenges, resources, and inhabitants.
  • Multiplayer features: Exploring the possibility of adding cooperative or competitive multiplayer elements to the game, allowing players to interact with each other in the game world.

Game Images & Screenshots

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