Rax Lorax Games released a new game called Debasing Grounds and the version is 0.5.0. The game’s story is about The world has been transformed into a wasteland, with only a few scattered settlements remaining as a testament to the resilience of humanity. You find yourself awakening in a town fortified by a practical wall of mud and metal bars.
Developer: | Rax Lorax |
File Size: | 2.0Â MB |
Version: | 0.5.0 |
OS: | Windows, Linux, Mac, Android |
Languages: | English |
Game Version Changelog:
v0.5.0
“NPC inventory, Customization, Rough Gangbangs and Residence Guards”:
NPC inventory:
- NPC game data (charactersObject) now contains the current list of accessories worn by each NPC.
- The list of accessories is updated when the NPC’s gender is changed.
- NPC game data now has separate information about the current and default outfit.
- NPCs will revert to their default outfit after encounters.
- The default outfit object is now updated along with the current outfit when an NPC’s gender is changed.
- Some NPCs now wear accessories by default: Vivian, Rafail, Olena, and all slaves now wear slave collars.
- NPC portraits now show head, eyes, mouth, and neck accessories.
- The NPC paper doll shows body accessories in addition to those shown in the portraits.
- Dominance actions are now in a separate block from the “Ask something of him/her” chat options.
- New dominance actions during sex: gag, ungag, blindfold, remove blindfold.
- The NPC portrait now represents bondage items given to NPCs during sex, such as gags, blindfolds, cat/dog food, cat/dog collars.
- The NPC paper doll now represents bondage items such as handcuffs and crawlers.
- Updated NPC bondage flags to check the new accessory object instead of the previous custom flags.
- Accessories placed on captured NPCs will remain between encounters.
- At 90% dominance, players can access the NPC clothing menu and freely and permanently change the NPC’s default outfit.
- Upon gaining access to the NPC’s outfit, players can place them in chastity.
- Penile actions blocked for NPCs in chastity cages.
- Blocked vaginal actions for NPCs wearing chastity belts.
- 6 East Street Manor scenes have been edited to update the NPC accessory object.
- NPCs no longer wear bras when they become male.
Character customization:
- It is now possible to fully customize NPC traits at the start of the game.
- The character creation screen now displays the character’s paper doll.
- New character creation “nipple color” options: pink, terracotta, dark.
- Older saves will automatically assign nipple color based on skin color.
- Players can now load and save character creation data at any step of the character creation menus, and reuse character designs, fetishes, attributes, NPC settings, and configuration toggles.
- Players can now move back and forth between character creation menu screens without losing their work.
- Paperdoll now changes dimensions with height.
- Paperdoll now changes dimensions with body type.
- Male paperdolls have style changes based on body type.
- Changes to male paperdolls.
- Updated male clothing and bondage items to new male torsos.
- The player’s face type no longer automatically changes when crossing the masc/fem threshold.
- Paperdoll now shows all penis sizes (previously only two).
- Paperdoll now shows pubic hair.
- Paperdoll now shows all breast sizes (before only two).
- Adapted the female clothing display for the different breast sizes.
- Male paperdolls now never show breasts.
- Skinny males will no longer be assigned the female paperdoll regardless of their masculinity.
- Players can no longer select the Cock Worship (Receive) fetish if they don’t have a penis.
- Players can no longer select “Forced Orientation (Other)” as a starting fetish, since NPCs don’t have a limited sexual orientation.
- Players who start in a non-standard/sandbox starts will no longer have the starting clothes in their inventory.
- Men’s shirts, polos, and sneakers now have different styles.
- Adanna, Elekra, and other NPCs now completely change their outfits when they change gender.
- Changing an NPC’s gender back to their original gender will restore their original traits instead of assigning them the default traits.
- Adjusted neck sizes. Necks are now the same size for portraits and paper dolls to avoid mismatching neck accessories.
- Minor changes to flat and wavy hairstyles.
- New ‘sandy copper’ hair color.
- Ring gags now have their own design.
Rough Gangbangs and Residence Guards:
- It’s now possible to use the intercom in North Street and Main Street apartments.
- If players are staying with an NPC who lives on North Street or Main Street, they can now use the intercom to get in.
- Players may attempt to fight or sneak past security to enter the residences.
- Players can try to seduce guards to get in more easily.
- New rough gangbang scenes when seducing guards on North and Main Streets: anal train, bondage facefuck, triple penetration, humiliation, sexual exhaustion, strap-on variations, orgasm scenes.
- After a scene, players can try to sneak into the apartments, with an easier skill check than from outside.
- Getting spotted trying to sneak in will result in players being left naked and in bondage.
- After each scene, the guards will get tired and try to get the player out, which can be prevented with an additional seduction check.
- Successfully seducing them will lead to another gangbang scene.
- If the player manages to exhaust all of the guards without collapsing from exhaustion, the player will be able to sneak into dwellings without having to make another skill check.
- North and Main Street apartments now have more loot.
- More apartments added to North and Main Streets.
- Davita now lives at 1 North St. – Apt. 10 and Elijah at Apt. 9.
Other Stuff:
- Autosaves are now also stored in indexDB to avoid cache limits.
- Changed Vivian’s outfit, Sorona features.
- New items: red and black spandex long gloves and tights, interface helmet.
- Quinn is no longer renamed to Quinna when set to male then female.
- Changed Enara’s traits to make her appear when entering Thulle.
- Construction work on North Street now pays one silver for an easy lifting skill check and five silvers for a more difficult one.
- Shop buy and sell prices moved to the left so they’re next to the item’s name.
- Restored the “Unworn items” list when checking inventory, the rest of the items are now shown in the “Other items” list.
- Optimized conditional checks to avoid delays between steps.
Bug Fixes:
- Balance menu now still shows income from jobs the player left/was fired from during the current week.
- Fixed a bug that was hiding many items from the inventory “other items” list.
- Fixed the chance of success displayed when capturing NPCs.
- The game no longer marks the location as the NPC’s home when they’re captured.
- Captured NPCs no longer have their stats reset when approached.
- Fixed purchased but unworn items disappearing from inventory.
- Fixed bugs affecting Morgan and Adanna’s pet farm elbow and knee items.
- Fixed female harness design so it doesn’t interfere if the character has a large penis.
- Fixed a bug that caused spanking, electric play, and whipping dominance actions to fail more often than the success chance indicated.
- Fixed a bug where some character traits weren’t updated when the NPC sex ratio was reset at game creation.
- Fixed problems with black boots.
- Fixed some NPCs showing places in their schedule as undefined.
- Fixed complex skill checks to still show the actual value even if “Hide Skill Check Chance” or “Vague Skill Check Chance” is toggled.
- Fixed a bug that made the first week of 2 East Passage – Apt 2 free.
- Fixed inactive quest notifications.
- Fixed “Wait for fight” button when starting fights early in the arena.
- Fixed missing ending for Sagara’s Protein Supply quest.
- Stealing no longer angers NPCs when no one is around.
Developer Notes:
Future development
The development of Debasing Grounds is on-going, with several updates and features planned. Here’s an outline of the areas that will continue to be developed in future updates:
- New quests and storylines: Expanding the narrative with additional plotlines and side quests, providing players with more content and opportunities for exploration.
- Character development system: Introducing a more comprehensive skill tree, abilities, and character customization options to allow for deeper role-playing and strategy.
- Expanded faction system: Introducing new factions and deepening the relationships between existing factions, with dynamic interactions, reputations, and consequences based on player choices.
- Crafting and trading system: Implementing a crafting system for players to create and customize items, along with a trading system to buy, sell, and barter with NPCs.
- Dynamic world events: Integrating random events and encounters that occur throughout the game world, adding an element of unpredictability and excitement.
- Enhanced AI and dialogue: Improving the artificial intelligence of NPCs and offering more complex, branching dialogue options for deeper interaction and immersion.
- New locations and environments: Adding new areas to explore, each with its unique challenges, resources, and inhabitants.
- Multiplayer features: Exploring the possibility of adding cooperative or competitive multiplayer elements to the game, allowing players to interact with each other in the game world.
Game Images & Screenshots




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All:Â BUZZHEAVIERÂ –Â MEGAÂ –Â MIXDROPÂ –Â PIXELDRAINÂ –Â VIKINGFILE
Others:Â Online Version
v0.4.0 got released.any chance for update?