v1.2
It’s finally here! Egg-chan Survivor v1.2 is officially available!
Over the past two weeks, I’ve been working on a major update based on the feedback I’ve received since the initial release. While introducing a new character was the original goal, this update has grown into something much bigger.
From new bosses and gameplay mechanics to performance improvements, balancing changes, and a ton of quality-of-life fixes, there’s quite a lot to cover!
What’s new in version 1.2?
Version 1.2 brings a new free character, more reasons to explore, stronger boss encounters and new ways to upgrade your build. Here are the highlights since the initial release.
New characters and galleries
- Ivy joins the free-to-play roster, with her own artwork, animations and gallery content.
- Gwen: Cleric of the Cocks adds a new Patreon-exclusive gallery.
- Characters now have distinct starting abilities and bonuses that develop as you level up.
- Free-to-play characters appear first in character selection and the gallery.
More to fight—and more to collect
- Four optional map bosses await you: Mucus Monarch, Cramp Colossus, Follicle Matriarch and Fever Bloom, each with unique attacks and artwork.
- Bosses become more aggressive as their health drops, gaining up to 25% movement and projectile speed and using specials up to 50% more frequently.
- Timed bosses drop bronze, silver or gold chests containing 1, 3 or 5 upgrades for abilities you already own, with a short opening animation and reward reveal.
- Map bosses drop chests worth 2,500 gold on Easy, 5,000 on Normal and 10,000 on Hard. This reward is a placeholder for now, as I’ll be adding the modifications you asked for as drops from these bosses in the next major update!
- Improved enemy spacing helps prevent crowding and keeps bosses visible.
Permanent shop and build variety
- Every weapon and utility has a one-time special upgrade for 10,000 gold.
- Specials include piercing Egg Shots, lingering Tissue Bomb explosions, poisonous Chem Trails, lightning strikes, healing effects and little red blood-cell frogs accompanying your guardians.
- The movement-speed special converts bonus movement speed into bonus damage. The projectile-speed special adds an extra projectile bounce.
- Permanent upgrades have been rebalanced, with revised rank limits, prices and refunds.
Better controls and clearer combat
- Choose between movement-based targeting and cursor aiming. Movement-based targeting is the default and targets the nearest enemy when standing still.
- A larger minimap shows your position and the map bosses. Open the full map with M, or rebind it in Controls.
- Reroll upgrade choices 3 times per run, or 5 times with Patreon access.
- Cleaner upgrade cards, simpler descriptions, a wider camera view and improved pickup attraction.
- Revised difficulty balance, with Easy selected by default.
- Fixes for Aura and Tissue Bomb damage, Defensive Cell positioning and overlapping Zona Beams.
Performance and supporter extras
- Added low-flashing mode and a much needed optimization of enemy spawn, controls and management -aimed at improving crowded late-game combat.
- Added an interactive Patreon Supporters screen, featuring named sperm cells you can pop for a coin.
- Added an Immortal mode option to the cheat menu.
Thank you to everyone who played, shared feedback or supported development. Enjoy version 1.2, and let me know how your next run goes!