Festival “Gold Fox” [v1.2] By CyMpaK

About This Game

CyMpaK Games released a new game called Festival “Gold Fox” and the version is 1.2. The game’s story is about You are a wealthy but broken guy, betrayed by your girlfriend and destroyed by your brother. Your only escape is anime and dreams of the unattainable. But one day, you receive a golden invitation to the “Golden Fox Festival”. It’s not just a cosplay festival. It’s an elite casino-club where girls bring any fantasy to life. But to gain access to them, you’ll have to enter a “Rivalry”

with the person who hates you most in the world — your brother. The “Festival” is Board game: Every dice roll can change everything. Collecting: Gather girl cards, build combinations, and win card battles. Steamy content: Dozens of unique scenes unlocked by answering quiz questions correctly. Mysterious lore: Uncover the festival’s secrets, interact with the enigmatic Mistress, and find out why she is personally watching your progress.

Developer
CyMpaK
Version
1.2
File Size
3.66 GB
Censored
No
Language
English, Russian
Platforms
Windows

Changelog:

v1.2
Added:

  • Four manual save slots instead of a single autosave.
  • Added save and load buttons to the map.
  • +13 achievements.
  • Honkai: Star Rail title and +1 crossover girl.
  • Improved enemy AI in card duels.

Bug fixes:

  • Fixed tags that blocked certain achievements.
  • Empty cells on the board no longer block the game.
  • Fixed spots where English players saw Russian text mid-scene.
  • Removed the Boosty button since it’s no longer needed.
  • Armor no longer makes cards nearly immortal. It now reduces the hit itself instead of subtracting a flat amount of health. Weak attacks still damage armored cards.
  • The Archer attacks exactly as described: two diagonal targets.
  • The Archer and Mage no longer lose damage when hitting multiple targets; it’s just split between them.
  • If the Mage’s main target is dead, leftover damage hits another living card.
  • Dodging is fairer now: one attack equals one dodge attempt. If the card dodges, the attack misses entirely.
  • Vampirism only heals from actual damage dealt, not the base damage.
  • Health no longer exceeds the max from vampirism or regeneration.
  • Tenacity triggers once per round, not once per duel.
  • Rage finally works and gives the stated attack bonus.
  • Duels can’t last forever anymore. There’s a round limit; after that, it’s a draw.
  • Fixed numerous grammar and logic errors.
Game Screenshots

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