v.0.60
This version introduces a huge gameplay change – abilities.
- Each card now has an ability. Hovering over a card in your hand will give you an overview of their ability and when it can be used. Some are automatic, others require activation or specific conditions.
- Complete AI overhaul. Previously, the opponent only cared about immediately going on offense. It now considers defense and card abilities. You’ll find it’s less aggressive, but more satisfying to play against. A lot more work still needs to be done.
- The cards actually flip now. The title of my game is no longer a dirty lie.
- First pass of SFX implemented for card flips and some of the abilities.
- The AI now “drags” cards instead of them just teleporting onto the board.
- The “open” rule no longer applies by default and AI cards are now hidden.
- Fixed issue where Na-Rae’s song wouldn’t play after 0.55 update.
- Aiko’s cart art changed.
- Dr. Grant’s card art fixed.
- Janie’s card art changed.
- Katia’s card art changed.
- All achievements now give out codes. Codes now remain on the screen.
- The only codes working right now are for the three extra cards. All other codes are prospective, meaning they will be valid for future unlocks that haven’t been implemented yet. The code you get here will work in a future version. You won’t need to do the achievement again.
- Added some fun secrets.
NOTE – Because I’ve had to rewrite a lot of the game to account for these new systems, please expect EVERYTHING to break. A lot of these abilities interact with each other in ways I can’t predict and games are much more chaotic now (in a good way). If you find a bug, tell me what you did and I’ll try to replicate and fix it.