About This Game
Navigator Games released a new game called Homefront Bound and the version is 0.1.33 Alpha. The game’s story is about In this game, you’ll step into the life of a young man during his gap year.
Developer
Navigator
Version
0.1.33 Alpha
File Size
795 MB
Censored
No
Language
English
Platforms
Windows Linux macOS
Game Version ChangelogLatest
v0.1.33 Alpha Changelog
Content Poll Winner: Andre (New Main NPC)
- Meet Andre: Voted in by the community, Andre is a towering, wealthy professional bodybuilder who has built both an imposing physique and a sizeable fortune through sheer discipline and dominance.
- Full Core Interaction Suite: Andre arrives with a complete progression loop, featuring custom First Interactions and progressive actions (Talk, Flirt, Assist, Tease, Obey, Submit).
- Escalate & Locational Encounters: Fully written, explicit scenes available through the Escalate path as well as dedicated Locational Events tailored specifically to his character across multiple zones.
Entertainment Zone Expansion: The Undertow & Dex
- The Undertow: A brand-new venue has opened its doors in the Entertainment Zone, fully dedicated to homo content.
- New Side NPC (Dex): Meet Dex, a new character residing at The Undertow who joins our expanding roster of interactive side NPCs alongside Mia and Tina.
Save Compatibility & Engine Overhaul
- Static Story ID Fix: Permanently addressed the recurring bug where older save files broke across new updates. While this was previously thought to be related to file naming conventions, it was actually caused by the engine dynamically regenerating unique Story IDs on every compile. From this version onward, a permanent, hardcoded Story ID is implemented, preventing save corruption across future releases.
Minigame, Gameplay & Balance Adjustments
- Cafe “Explicit” Art Toggle: Added a dedicated “Explicit” button directly under customer portraits during the cafe minigame. Clicking it swaps the customer visuals to better reflect the game’s adult tone and atmosphere.
- Cafe Time Progression Fix: Resolved a double-trigger bug during cafe shifts that was erroneously skipping 8 hours of in-game time instead of the intended 4 hours.
- Secluded Beach Time Sync: Fixed an oversight where actions taken at the Secluded Beach failed to advance the clock; time now passes normally with each action.
Media Restorations & Technical Fixes
- Restored Missing Media: Recovered and linked two missing visual assets that failed to display in previous builds (one during cafe work shifts and another during the gym shower encounter).
- Directory Cleanup: Repaired broken asset hooks following the complete file structure overhaul.
Feedback & What’s Next
- Seeing your reactions, suggestions, and detailed feedback after my return has been genuinely energizing. I am always open to hearing your thoughts, impressions, and critiques, so please feel free to drop them in the comments!
Game Screenshots
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