Hyper Games released a new game called Hyperdeep and the version is 0.7.1. The game’s story is about A spiritual successor to Super Deepthroat. Hyperdeep attempts to bring BJ simulation into the modern age while maintaining the same spirit of customization and attention to detail.
All changelogs
v0.7.1
Gameplay
- New pose: cross-legged
- Penis depth “pushing” behavior modified to be proportional to control balance
Customization
- Added new parameters:
- Eyelashes
- Eyelash upper style
- Eyelash lower style
- Eyelash bevel
- Eyelash stroke
- Eyelash glow color
- Eyelids
- Eyelid shading style
- Eyelid fold style
- Nose
- Nose preset
- Nose primary style
- Nose highlight style
- Nose highlight symmetry
- Nose shadow style
- Nose shadow symmetry
- Nose highlight strength
- Nose shadow strength
- Nose shading stroke
- Removed parameters:
- Eyelash style
- Nose style
Visuals
- Improved texture quality of iris structures
- Minor improvements to HD-chan’s mouth interior material
- Tweaked nipple texture rendering to improve contrast
- Extended full body IK solver to supported constrained joint stretching
- Tweaked eyeball material “close blackout” transition to be faster/later
- Tweaked receiver arm IK parameters to improve appearance
- Added higher poly count model for HD-chan’s base LOD
- Removed redundant tesselation for HD-chan’s model
- Modified skirt offset shader to better handle extreme thigh angles and improve overall appearance
UI
- Created new thumbnails for existing parameter options:
- Tan style
- Eyebrows
- Added new main menu background design
- Added titles to designer menu character customization menu pages
Bugfixes
- Selecting a combo parameter option that doesn’t exist causes undefined behavior (possible after migrating session state between game versions)
- Penis style resets on leaving designer menu when censorship enabled
- Freecam “move mode” reminder UI remains visible in designer menu
- Freecam “mode mode” inputs still enabled when sidebar menu is open
- Toenails invisible in character preset images
- Blinking behaves strangely when eye baseline closure is used
Misc/Technical
- Extended censorship for Japanese version to previously missed elements:
- Penis style thumbnails
- Character presets
- Tan style thumbnails
- Adjusted render target packing for HD-chan skin material
- Added in-game settings menu option to disable bloom
- Added “high quality geometry” toggle to in-game settings menu
- Removed tesselation toggle from in-game settings menu
- Adjusted behavior of custom tonemapper to be more predictable
- Modify preset image capture to use global tonemapper
- Added D3DCOMPILER_43.dll to packaged prerequisites
- Improved stability of physics solver
- Updated mannequin file to reflect changes to HD-chan UV maps
- Default character presets updated to use new eyelashes/eyelids/nose parameters
- Added function to pause game on focus loss
Mirrors provided as-per rules but it would help me out if you could use the itch link 😉 The game will ask for firewall clearance on first run. This is simply default behavior for Unreal packages; the game doesn’t have any network functionality. You can leave it blocked without affecting anything. If I can find a way to disable this in future I will.
Extras: Robotic Arm Clothing Addon
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