IslanDeity [v0.411a] By Forlorn Faun

Forlorn Faun Games released a new game called IslanDeity and the version is 0.411a. The game’s story is about You find yourself on a flight, and before you reach your destination the plane crashes. You end up on a tropical island, where plants, creatures, and people are all alien & very hostile to you. Gameplay: This is a sandbox trainer game, with visual novel storytelling and top-down exploration. The game is in the very early stages, so a lot of stuff will have a major overhaul in future updates. AMD users: please refer to the API changer for any graphical bugs. ​

Developer:Forlorn Faun
File Size:3.72 GB
Version:0.411a
OS:Windows, Linux, Mac
Languages:English
game details

Game Version Changelog:

v0.385a

Alchemy

This was a nightmare to make; I still need more confirmations on everything working.

  • Alchemy system added.
  • You can now create various different food effects.
  • You can combine the same ingredient using an item dropped from dew slime.
  • There are two effects at the moment: instant and climax.
  • Effects now go beyond the capped limit, from 45 to 100 when using created foods.
  • The system is still fairly basic, but you can play around with three different effects.

Recruitment

  • You can now talk to captives, although their conversation doesn’t truly fit the situation. Other interaction dialogues will.
  • Encountering characters will match their personalities.

Personalities

  • Mistress personality added.

Clothing and Cosmetics

  • Added new hair: Unlocked with Mistress.
  • New outfit: Unlocked with Mistress.
  • Heels added: Unlocked with Mistress.
  • Added new lipstick.
  • Added new eyeliner.

Engage-room

  • Oral animations have all been updated; two versions were forced and willing.
  • Willing requires a hidden value, which is oral skill, which I haven’t exposed just yet.
  • You can uncuff captive characters with high enough devotion (only humans)

Breaking/Converting

  • This will only occur in paired mode now, when both climaxes sync.
  • So far, there are only two conversion animations: to explain, when you warp a personality, they will switch to a new paired animation; this will only happen with Merrill and Mistress Break; others will happen in the future.

Animations

  • Oral animations have been completely overhauled.
  • 4 versions of “Forced”
  • 3 versions of “Willing”
  • New cuffed-paired animation.
  • New Paired Intimate Animation.
  • New Paired Mistress animation.
  • Mistress idle animation.

Exploration

  • The overhaul of combat has changed a lot; please get a feel for it and tell me how you feel.
  • Characters work based on ranged attacks now.
  • New enemy types were added: Fly traps, Npc, Dew slimes, and boars (Changed up)
  • Recruitment characters are now encountered in the jungle outskirts, (I left the debug room on for quick captives and goblins.)
  • Three new enemy types
  • New status effect
  • Boss fight.
  • The new dungeon area: Teotl’s abandoned farms.
  • Slime drops a new item.
  • Rabbits added.
  • Added an option to defile back; this is only the temporary three default animations; it needs a lot more work for it to be cleaned up correctly.

Inventory

  • Inventory has been completely cleaned up, and now it’s all in a nice list so you can see all your items and sort them in order.
  • This was because I realized the inventory limit was too annoying and frustrating for both the developer and the player.
  • In the future, there will be a limit, but that will be a simple cap of 10x for each item. Later, with progression, you can update the size.

Story

  • Gertrudes Quest Parts 1 and 2 can be completed.
  • Merrill’s face had a slight change.
  • You can now enter the city; if you’ve already passed Merrill’s part, go up to the Teotl and ask her what to do next.
  • You can enter the city and move to three basic spots: the market, gate, and shop.
  • Ezzy’s introduction scene.
  • Introduction of Sister Juniper.

New locations

  • Tavern
    • Tavern room
  • Holy camp
  • Alchemy room

There will be new areas added to the city, as I have planned: taverns and slums.
Other stuff

  • option to change name in settings menu is a temporary measure.
  • There are a lot of bug fixes.
  • Thank you to the bug testers and ScionEyed for helping me find a lot of them.

Developer Notes:

If it’s something obvious and easy to replicate, I probably already know about it.

  • As of right now.. game breaking stuff hasn’t been reported, or I can’t replicate it.
  • I know the eye button stops functioning after npc aggro.
  • Mac users are on hold until I can either get a hold of a mac for testing or figuring something out.

Hey, I’ve been working on IslanDeity for a while now as I was inspired by games like Peasant’s quest, Breeding Season and a lot of other games.

I’m really enjoying how much its changing every build, I realize there are a lot of bugs and sometimes game breaking issues and for that I apologize, I try to catch as many bugs as possible.
Also the game might not run so great at times but I’m figuring out optimization.

A lot of things in the game are very likely to change or be updated, so everything you see will most likely change in future builds as I continue to learn and improve with everyone’s help.
So thank you, I’ve got a stupid list of things I want to add into the game here:

Story

  • An overarching plot involving several settlements and other deities
  • Unique characters with their own side story.

Npc & Modification.

  • A diverse selection of randomly generated female characters.
  • Alchemy system, modify change, grow or shrink features of NPCs.
  • Character sizes ranging from tiny to large.
  • Pregnancy system with similar story features to peasant’s quest.
  • Piercings and more clothing options.
  • Monster girls through alchemy and encounters.
  • Monster girls ranging from tame cute cat girls to silent hill like monsters.

Combat and Exploration.

  • A fast paced combat system.
  • An interesting world of explore.
  • Randomly generated dungeons.

Other stuff.

  • Options to disable certain fetishes.

Also thank you for reading my notes!

Game Images & Screenshots

DOWNLOAD
WinFASTUPLOAD – MEGA – PIXELDRAIN
MacFASTUPLOAD – MEGA – PIXELDRAIN
LinuxFASTUPLOAD – MEGA – PIXELDRAIN

ExtrasAPI Changer

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2 Comments

  1. I like the new compound. It is a block in for an extensive harem palace! I’d like to see nude statues and fountains to help detail the atmosphere. Perhaps in lewd poses depicting the various sexual acts.

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