Forlorn Faun Games released a new game called IslanDeity and the version is 0.539a. The game’s story is about You find yourself on a flight, and before you reach your destination the plane crashes. You end up on a tropical island, where plants, creatures, and people are all alien & very hostile to you. Gameplay: This is a sandbox trainer game, with visual novel storytelling and top-down exploration. The game is in the very early stages, so a lot of stuff will have a major overhaul in future updates. AMD users: please refer to the API changer for any graphical bugs.
v0.539a
NEW NPCs
- Nubu (green sleeping goblin in cave) can be spoken to.
- Queen goblin
LOCATIONS
There is a new location where you can have new interactions (limited to only Nubu and Queen now)
- A 3D version of a goblin village, which is a desert-like jungle area.
- 2D dungeon for this village.
Quests
- Nubu’s quest, which leads to goblin recruitment and another new npc.
- Nubu’s can be found in caves.
- New stop item related to Nubu’s quest.
- I’ll add a QUEST SPOILER at the very end if you want to find out how to unlock her scenes.
Exploration
- Goblin village entrance added.
- Nubu and Cave can be found way easier now and shouldn’t be frustrating; even if you lose during the quest, she will be waiting for you in the first exploration area.
- Goblin queen boss fight, 2 variations, the first easy and the second harder, although I will want to balance it to be harder.
Companion system
So far this only works with goblins, but I hope to introduce it to other races later on.
- New companion system: companions will fight with you.
- New companion interaction system that you can do on the fly, in explore mode.
- Several companion paired animations.
- The mind system doesn’t work currently but will be in a future update.
- Companions gain affection from doing certain things; right now it’s just attacking enemies.
Paired animations
- Goblin queen (5 paired animations)—Can all be repeated (Not in a story format; still need to implement it with the winning changes
- Nubu (4.5 paired animations)
- Getrude (1 paired animation)
- Companion (foreplay animations, 3 animations; footplay has multiple variations)
- Companion 2 paired animations.
Temple areaI have set up the framework for throne animations; I only have one implemented at the moment due to time constraints. There are locked options, and you can likely figure out who they are.
I will be planning to add Nubu and Queen to these areas and hopefully other characters.
- Gertrude’s throne animations.
Other stuff and Bugs fixed
- Stupid cave crocodile dies now (sorry)
- New camera system implemented in new scenes.
- Crocubble is not dying.
- Goblins falling out the map
- Removed breathing effect.
- Dryad quest and Zekami quest not saving.
- Other small bug fixes that I can’t remember.
Bugs caused
- Can buy multiple stacks of key items in the shop—a temporary fix for the Nubu quest.
- Defiled system broken. (sorry)
If it’s something obvious and easy to replicate, I probably already know about it.
- As of right now.. game breaking stuff hasn’t been reported, or I can’t replicate it.
- I know the eye button stops functioning after npc aggro.
- Mac users are on hold until I can either get a hold of a mac for testing or figuring something out.
Hey, I’ve been working on IslanDeity for a while now as I was inspired by games like Peasant’s quest, Breeding Season and a lot of other games.
I’m really enjoying how much its changing every build, I realize there are a lot of bugs and sometimes game breaking issues and for that I apologize, I try to catch as many bugs as possible.
Also the game might not run so great at times but I’m figuring out optimization.
A lot of things in the game are very likely to change or be updated, so everything you see will most likely change in future builds as I continue to learn and improve with everyone’s help.
So thank you, I’ve got a stupid list of things I want to add into the game here:
Story
- An overarching plot involving several settlements and other deities
- Unique characters with their own side story.
Npc & Modification.
- A diverse selection of randomly generated female characters.
- Alchemy system, modify change, grow or shrink features of NPCs.
- Character sizes ranging from tiny to large.
- Pregnancy system with similar story features to peasant’s quest.
- Piercings and more clothing options.
- Monster girls through alchemy and encounters.
- Monster girls ranging from tame cute cat girls to silent hill like monsters.
Combat and Exploration.
- A fast paced combat system.
- An interesting world of explore.
- Randomly generated dungeons.
Other stuff.
- Options to disable certain fetishes.
Also thank you for reading my notes!
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I like the new compound. It is a block in for an extensive harem palace! I’d like to see nude statues and fountains to help detail the atmosphere. Perhaps in lewd poses depicting the various sexual acts.
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