Jezebel is a choice based quasi-RPG that embodies a cross-section between two of my big interests. I’m obsessed with big, ensemble political stories with tons of warring groups, ideologies, schemes and betrayals. Obviously, Game of Thrones (the books, specifically) is one of my chief influences, something I wear on my sleeve. I also *love* bad/villainous girls in fiction, whether they be genuinely sadistic and evil or redeemable tsunderes. This game, with its player choice system, is my attempt to do both. Duvessa, and many of the other characters, will develop differently and explore various different kinks based on the decisions you make. My ultimate goal is to create a game with a genuinely great story that invests you enough in the characters to make the sex scenes all the more outrageous and taboo.
Features
- A literary storyline filled with warring factions, betrayal, conspiracy, romance, seduction, and themes of existential philosophy, ideology, and religious dogma.
- A scene-stealing Byronic heroine—the kind you’ll love to hate or hate to love.
- A branching narrative shaped by your choices and a unique Sub/Dom alignment system that reflects your playstyle.
- Rich worldbuilding with an in-game encyclopedia to deepen your immersion in Rosegate.
- Fully animated H-scenes that bring the game’s most intimate moments to life.
- An original soundtrack (OST) that expands with each episode.
- Long running, episodic storytelling with updates to keep the intrigue alive.
Note
- The current build of the game contains some AI-generated backgrounds. It is my hope that it will eventually be viable for me to replace all of them with art by humans. All of the game’s CGs, sprites, music, etc. are entirely man-made.