Regarding the scope of the trial version
We’ve prepared a special prologue that’s only playable in the trial version. You can play one early dungeon to showcase the game’s progression and presentation features. This isn’t a tutorial mission, so we apologize if it causes any inconvenience, but if you have any questions about the game system, please check the “How to Play” section.
Playable content (the number on the right indicates the number of items to be implemented in the release version)
- Enemy types: 15/48
- You can experience exclusive interaction scenes with every enemy.
- Status Ailments 3/7
- Enemies that utilize three (?) status ailments—”erosion,” “binding,” and “hypnosis”—will appear, introducing a new “deterioration” effect.
- Transformation form 1/8[/SIZE]
- A transformation scene with a cut-in animation.
- In the trial version, this is just a setting for presentation purposes. In the release version, you can freely transform within the stage if you meet certain conditions.
- Skill System 47/106
- You can experience three core skills and over 30 different regular skills.
- Item 30/60
- Equipment 5/35
Other content we would like to implement in the release version.
- Main Scenario
- Cross-section diagram system
- A massive amount of character dialogue, covering topics such as enemies, items, and status effects.
- Multiple boss battles, boss interaction scenes, and defeat events.
- Implementation of a comprehensive achievement system and an erotic experience record system.
- Diverse biomes and traps within dungeons
- A gallery system that allows for more freedom in manipulation than the previous game.
Regarding Bug Reports
Thank you for your cooperation in reporting bugs. Please report any bugs in the comments section of ci-en. Including details about your PC environment would be helpful.
you can check gameplay from here
https://www.youtube.com/watch?v=qwkMZW824g0