Story
Edith protects her town as Knight Commander. When a nearby Labyrinth’s difficulty skyrockets and adventurers prove helpless, she is ordered to investigate. She soon discovers the truth: The succubus Melty has completely remade the Labyrinth. Determined to stop her, Edith pushes deeper— Only to find curse after curse draining her power, while monsters unleash one lewd attack after another. Will she conquer the Labyrinth and save her town… or become its next prize?
Game Features
Status Effects
Succubus Marks, mouth gags, forced Futanari, and more. Lewd scenes play out mainly through her battle portrait. Status effect changes to her portrait also appear live during combat! Some status effects even carry over into the CG event art.
Lewd Value
Every lewd encounter Edith experiences is recorded in her Lewd Value!
Randomized Labyrinth
A Labyrinth that changes every time you enter! Monsters that launch lewd attacks… and traveling merchants offering shady deals…!?
Game Content
Reactive Battle Voices
When hit by lewd attacks mid-battle, Edith can’t help but moan.
Greatly boosts immersion!
Event Voices
All H events are fully voiced!
Voice acting further brings out each character’s seductive charm!
Pleasure Meter
Every lewd encounter builds her Pleasure Meter.
When it maxes out, Edith climaxes right in the middle of battle!
Lewd events also change depending on the meter’s level…!
Defeat Events
Fall to the rowdy adventurers roaming the Labyrinth,
and the Lady Knight Commander can only submit to whatever they want!!
No Game Over Penalty
Losing a battle never ends your playthrough.
Keep going without worry.
Base CG
Battle H Portraits: 12 (including 2 Futanari)
Standard H Events: 10 (including 2 with supporting characters)