A Note from the Developer:
Hey everyone! Developer here. This game has very little NSFW content at the moment, and you can see all of it in the previews. We are still trying to figure out how best to deliver the story and CGs to you.
This may disappoint those of you looking for gooning goodness. If you think that may be the case for you, please wait for future updates, especially before leaving a review.
Lurid Conquest combines strategic deckbuilding with an adult fantasy story about corruption and conquest. Capturing an enemy can open up new conversations, character progression, and rewards that carry into later runs.
The current build focuses on Zabulon the Corrupter and Act I. The game is still in development, and major portions of the artwork and content remain unfinished.
Feedback on combat, balance, progression, and unclear mechanics is welcome. If you encounter a bug, please include your game version, what happened, and any steps that reproduce it. Enabling the in-game bug reporting feature is one of the most powerful things you can do to improve the game.
We are also looking for input on the CGs and what kind of sexual content you guys would like to see. I will not include anything that will get me banned, but I am generally open to community input.
FAQ
1. How many characters will there be, and what will they focus on?
- The Corrupter — Currently in the game
Themes: Male dom, MC, corruption, some light transformation and bondage, as well as the usual sex acts.
Gameplay: Charm enemies, power up relics, and cast spells.
- Unrevealed Breeder Character — In development
Themes: Pregnancy, inflation, transformation, multiple penetration, and tentacles.
Gameplay: Summon minions and build a large army. You are not very offensively powerful on your own.
- Unrevealed Dominator Character — In development
Themes: BDSM, femdom, and girl-on-girl content.
Gameplay: Focus on dealing damage to enemies.
- Unrevealed Slaver Character — Not currently in development
Themes: Service, humiliation, and enslavement.
Gameplay: This character will likely focus on combining and improving minions to strengthen himself and other minions. The design is not yet finalized.
2. How many acts will there be? How many characters per act?
- We are planning three main acts, with a fourth act to conclude the story.
- Each act is expected to include four to six characters, with the possibility of bonus or hidden content.
3. What is the monetization model?
- Patreon early releases, with a full release at the end of each month.
- Patrons will also get to vote on which content is made first.
- Once your lifetime contributions reach $10, you are entitled to a full release of the game without waiting, even if you unsubscribe.
- Each month’s release will include all content and full access to the cheat menu, with no DRM or paywalls.
- There will be two updates per month: one addressing NSFW content and another focused more on gameplay systems.
4. When will it be released?
I am not sure yet. I will post a roadmap on Patreon in December outlining our goals for the following year. Development will move faster with more patron support.
5. What platforms will you support?
Windows, Android, macOS, and Linux/Steam Deck, with roughly that same priority when triaging issues.
- Android:The current version is playable but may have some control issues.
- Linux and Steam Deck: Support is coming soon. Controller support is coming with the Steam Deck release.
- MacOS:It seems to work okay on an M1, and I do not foresee it being too difficult to support.
6. What languages will you support?
It depends on the audience. In addition to English, Russian, Chinese, Spanish, and Portuguese seem doable. If you know anyone who does localization work, have them DM me.