v0.2.0
- Day 2 is here, and the university has plans for you.
- After surviving your first day, you wake to a campus that’s done playing nice. The girls have noticed you now — and each of them has her own way of making sure you don’t forget it. Five full storylines branch out across the day, and every one of them remembers what you did (and didn’t do) yesterday.
What’s New
- Five major character routes — each with its own scene, its own tone, and its own consequences. Your stats, your choices, and your reputation all carry forward.
- Branching outcomes everywhere. Resist, give in, or thread the needle — most encounters have multiple endings, and the game tracks which path you took for what’s coming next.
- A new faction enters the picture. Not everyone on campus is against you. Some of them want you to prove something… though their reasons might leave you scratching your head.
- New minigames & mechanics woven into the day’s events — timing, nerve, and a little stealth all get their moment.
- An end-of-day reckoning. Once you’ve made your way through the day, there’s a quiet moment waiting for you back in your room — but it only opens up once you’ve truly seen everything Day 2 has to offer.
Polish & Fixes
- Tightened and rewrote a number of dialogue scenes for better flow and voice — less robotic, more them.
- Improved scene pacing, sound design, and on-screen presentation across the day’s events.
- Added audio and visual touches to several key moments.
- Squashed sequencing bugs so events trigger when they’re supposed to (and only when they’re supposed to).
How to Pick Up Where You Left Off
I do not recommend using Day 1 saves directly yet. I’m working on better save compatibaility, but you may notice some jank.
Day 2 flows directly out of Day 1 — your save carries over, and your earlier decisions shape how the morning greets you. New players can dive straight in from the start.