About This Game
MHC-Project released a new game called Medieval Harem City and the version is 0.4. The game’s story is about
Developer
MHC-Project
Version
0.4
File Size
312 MB
Censored
No
Language
English
Platforms
Windows
Game Version ChangelogLatest
v0.4 Major
- system update focused on persistence, time progression, NPC daily life, and overall stability.
Save & Load System - Added a complete Save / Load system.
- Game state can now be preserved and restored between sessions.
- New games and loaded games are handled separately for a cleaner start-up flow.
NPC Daily Schedule - NPC schedules are now rolled every 3 in-game hours.
- NPCs dynamically move between home, work, and other scheduled locations.
- NPC whereabouts now depend on the current in-game time.
Time Skip & Sleep - Added time skipping through player actions.
- The player can rest and sleep at their own residence.
- Sleep advances the game through the appropriate time period while updating the NPC world state.
Residential Lanes & NPC Homes - NPCs now have assigned homes within Residential Lanes.
- NPC residences are represented as physical town houses.
- Players can only knock on the doors of NPCs who are physically at home.
- NPC presence at home is determined from the live schedule state rather than simply assuming every NPC is available.
F5 / Browser Refresh - Browser refreshes with F5 no longer destroy the current chat state.
- Existing game state and session state can be restored after refresh.
Bug Fixes & Improvements - Large number of bug fixes, stability improvements, UI improvements, and internal system refinements across the project.
- Numerous smaller corrections and reliability improvements are included throughout the v0.4 release.
Model Distribution - Model files are not included in the MHC v0.4 package.
- The existing additional model download procedure remains valid.
- Users must obtain the required model separately.
Developer Notes
Starting the Game
- Run Start-mhc.bat.
- It will automatically start the local web server and open LLM.html at: `http://127.0.0.1:3000`
- This is required because modern Chrome browsers restrict certain local `file://` access that the game needs.
KoboldCpp
- Select KoboldCpp and enter the host/port provided by KoboldCpp. – Default: `127.0.0.1:5001`
Gemini
- Select Gemini API.
- Enter your API key from Google AI Studio.
Download Game
Windows
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