My Pretty Toy [v0.7.20] By Nanney Teasford

About This Game

Nanney Teasford Games released a new game called My Pretty Toy and the version is 0.7.20. The game’s story is about This is a stealth game set in an open fantasy world. The basis of the gameplay is bondage and an extensive system of interaction with everything around. You can capture naughty girls and punish them, or you can take the role of a captive yourself, who knows what they will do to you.​

Developer
Nanney Teasford
Version
0.7.20
File Size
5.74 GB
Language
English
Platforms
Windows
Game Version ChangelogLatest
ass="wp-block-paragraph">Scarlet Countess :

  • The capsule size and mesh scale have been normalized, as this was causing issues with adapting to the new animation systems.
  • The player character has been granted permission to place the Scarlet Countess in any stationary captivity device.
  • The player character has been granted permission to place the Scarlet Countess in a transport device.

Influence :

  • A component for controlling the weight of the carried load has been added in test mode (applies only to characters carried on the shoulder/hands and characters in a carrying device). This component also controls the rotation of the player character’s capsule, as well as the blending time of some movement animations. Essentially, carrying a hostage on your shoulder doesn’t slow down the speed or input, but it does slow down the response to input, giving a slight feeling of carrying something heavy. Of course, if you carry multiple characters, the effect is cumulative.

Radial Menu :

  • The Carrying Device has been removed from the context action menu (Carrying Device is now part of the decorable actions in the Grab Mode menu and cannot be placed in the context action menu).
  • Bondage-related item categories have been removed from the radial menu. Since the player no longer needs to use the old framework, only “Weaponment,” “Devices,” and “Actions” remain.

Context Actions :

  • Hostage pose management is temporarily unavailable in the context actions menu (due to the ongoing work on capture animations—the necessary content is simply missing). I’ll restore it when it’s available.
  • The “Put In Hand” action has been removed from the context actions panel.

Player Panel :

  • The ability to pick up an item by clicking on the item’s icon in the inventory has been removed.
Developer Notes
Game Screenshots

ExtrasRoadmap

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