About This Game
Nota Bao Games released a new game called New Life Project and the version is 0.9.76. The game’s story is about You are a young and beautiful 18-year-old girl from Riverton Heights, woken up unbeknownst to where she is. Can you survive with no recollection of your past?
Developer
Nota Bao
Version
0.9.76
File Size
1.05 GB
Language
English
Platforms
Windows Linux macOS
Game Version ChangelogLatest
v0.9.75 (2026-10-01)
New content
- Added a quest tracker to the sidebar called “Thoughts” for you to keep track of where you are in the game and what you need to do.
- Added storyline continuation.
Bug fixes & Optimizations
- The “burnt to the ground, tell Brody/Constantin” message now appears, and the report scenes brodyCourtBurn and constCourtBurn can be reached.
- Visiting the court house before you have the Michael Brown or Pastor John storyline no longer starts the burn countdown.
- The handprint link at the court house now appears after the pen and the elevator photo.
- Meeting Brody without the casino documents no longer advances the Brody branch.
- The bank balance no longer doubles every night: the interest widget now adds only the interest, not the whole balance again.
- Nightly interest is now 0.1% of your balance, about 3% per in-game month, down from 0.75% a night.
- On a Brody player’s first church visit, the welcome and the tour no longer mentions Constantin; Constantin players still see those lines.
- The tag marking your escape from the jail now uses one spelling, “rescueBurn”, everywhere.
- The coordinates letter now waits until you’ve read the Prometheus document, so Brody players can’t skip it.
- “Investigate Constantin” stays on the basement computer until you’ve opened the Facility folder, so saves that already skipped it can go back and read the document.
- Opening the Facility folder no longer wipes notes you already have.
- daas’s text now points to the city train station at night, and the package only appears there at night.
- Joining Constantin on the facility trip now needs 70 inhibition or less instead of exactly 0.
- Removed $storyline, $kidnapQuest and $facilityQuest. They were only set, in StoryInit, in the story passages and in two cheats. Nothing ever read them.
- Removed the tags “noah”, “infiltration” and “rescue”, and the line that deleted “rescue” again on the jail escape.
- Old saves may still carry the removed variables. Nothing reads them, so that’s harmless.
- Writing empty emails no longer counts two emails off your required writes.
- Hyphens are now allowed in the buzzword list.
- Game no longer errors when collected all buzzwords.
- Buzzword bonus now shows the pound mark instead of nothing.
- An unsupported email format is now correctly caught and displayed instead of silently swatted.
- Changed the achievement text from 80 words to 10.
- Otto dialog color lines now all display correctly instead of wrongly using an old selector.
- You can now no longer re-plug the USB into the old cellar computer, after reading Brody’s email.
- Stealing the documents from the casino boss and leaving the office no longer gets you immediately apprehended.
Nerdy specs
- 330.818 words! (Patron version)
- 5.625 words added!
- 1839 passages (Patron version)
- 36 passages added!
- Thank you RomDOM for help with writing!
Game Screenshots
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I always recommend starting a new game to avoid errors with the changes and bugs that has been fixed.
















Please add the link to the image fix that has been added, so players can see all images
This website has lot of games but its very rare to see a android version
Hoping for android version of any games 🤞