Kodman Games released a new game called Parasite Inside and the version is 0.4.0. The game’s story is about In this gripping Sci-Fi Horror game, our protagonist, Oni Lim, awakens aboard a colonization spaceship. However, as she awake from her slumber, she quickly realizes that all other crew members remain in cryogenic stasis, and critical ship systems are malfunctioning. Determined to uncover the source of the problem, Oni embarks on a perilous journey through the labyrinthine corridors of the ship. What she discovers amidst the flickering lights and ominous shadows is nothing short of shocking.
[The Evolution Path (TEP)]
- Merger – System similar to save terminal/gallery (in progress)
- Merger – New mesh and animations
- Merger – Unique UI
- TEP – Unique interaction widget added
- TEP – New door type added
- TEP – Pregnancy system added
- TEP – Six new cutscenes added
- TEP – New status/concentration system (quest points, VFX, sound)
[Systems]
- Censored Mode – Added option to start the game in censored mode
- Level streaming – Fully redesigned to avoid runtime stutters; loads during low-load moments
- Loadscreen – Custom loading screen system created (replacing Async Loadscreen plugin)
- QTE – Added UI-based struggle system
- Save System – Save slots now show extra info (game version, censored mode, TEP)
[Character]
- Flashlight – C-Scanner flashlight reworked, now directional
- Moveset – New movement animations with flashlight
- New outfit – Stasis Suit added (two variants)
- New outfit – AstroSport Suit added (three variants)
- Body contamination – Added visual contamination from spores/fluids
- Infection – System reworked; proximity to spores increases infection faster
- Infection – Showers now remove only surface infection + clean contamination
- Infection – Stationary MedKits remove internal infection but not body contamination
- Mental Health – Respawning from infection now lowers Oni’s mental health
- Mental Health – At zero mental health, Oni wakes in a new area and TEP storyline begins
- Customization – Oni cannot use customization while contaminated
- Customization – New outfits found while contaminated go to wardrobe instead of auto-equip
- Animations – Infection animation replaced (4 new variants)
[Light]
- All lights – Added unique color tones based on location atmosphere
- All lights – Volumetric scattering optimized
- All lights – Light materials rebuilt for accurate emission
- Lighting system – Switched from Lumen to baked lighting
[Audio]
- TEP doors – Unique opening sound added
- Dialogues – All AI-generated lines replaced with real voice acting
- Ambience – New ambient sounds added
- Dialogues – Dialogue volume balance fixed
[Video Gallery]
- Scene loading – New gallery system to avoid partial loading; cutscenes start only after full load
- Camera – Loopable scenes now have a free camera; normal cutscenes use fixed camera
- Lighting – Added flashlight to gallery camera
- UI – Updated interface for the new camera mode
[Picture Gallery]
- Art – All AI images replaced with fully hand-drawn artwork
- Collections – Cards now separated into themed collections
- SFW – SFW variants added for censored mode
- Locations – Many card locations changed
[Map System]
- New map – Added Service Tier Sector 1 map
- New map – Added Service Tier Sector 2 map
- Compact Map Station – New map stations added
- Player Marker – Player position now shown on the map (M)
- Animations – Added UI animations
- Maps – All maps updated to match redesigned locations
- Key elements – Added icons for showers, terminals, implant beds
- Emergency corridors – Now displayed on the map
- UI – Active map button now becomes inactive while the map is open
[Shower System]
- Camera – Free camera added
- Lighting – Added flashlight to camera
- UI – Interface updated
- Animations – Improved old animations and added new ones
- Infection level – Different animation sets depending on infection level
- Censored – Censored shower variant added
[Optimization]
- Decals – Reduced number of decal instances
- Decals – Reduced decal texture sizes/resolution
- Shaders – Shader count reduced by nearly 50%
- VFX – All particle systems optimized
[Other]
- Crosshair – More visible and sharper
- Glass materials – Improved glass shader
- Bugs – Numerous bug fixes (not listed individually)
Game Images & Screenshots



Save files from 0.2.x versions of the game will not work in versions 0.3.x.









