Syvaron Games released a new game called Portals of Phereon and the version is 0.30.0.0. The game’s story is about Portals of Phereon is an exploration/ management/ breeding / turn-based (on tilemaps) strategy game with monster girls. Turn-based on a tile map with permadeath. Characters have a lot of unique abilities and passives based on species. First, all your characters act then all enemy characters. To make permadeath/injuries in this system not too frustrating, ranged abilities are very limited so enemies couldn’t just focus all their attacks on one of your characters, instantly killing it. Instead characters are able to seduce others from far away, increasing their lust. While their lust is above 50% they get a lot worse (take double dmg, deal half etc.), so “ranged” characters still have a big influence on the game while not feeling too unfair. At 100% lust characters cant do anything except masturbate/fuck, effectively stunning them for a round.
Developer: | Syvaron |
File Size: | 1.00 GB |
Version: | 0.30.0.0 |
OS: | Windows, Linux |
Languages: | English |
Game Version Changelog:
V0.30.0.0
**Characters:**
- 5 new unique characters.
- All unique characters now have a unique combat sprite.
- Many unique characters now have more interesting abilities/global passives etc.
- Moved town characters (Pyrea, Devy, Meira, Morta, Eryn, Oriel, Lonada) and Pogu to always be recruitable instead of being tracker options.
- added “Ritual” skill to Evo/Crea to gain skillpoints during combat. (and in Crea skilltree)
- added Taunt skill to some lizard hybrids.
**Challenge ranks:**
At rank 9+ enemies only
- have a 50% chance to start with defend.
- King fight starts stronger and grows more with time. challenge upgrades further make the fight harder.
- After rank 10, enemy stat bonuses grow over time instead of being flat modifiers. (e.g. +1 armor every 5th day etc.)
**Character creation:**
- Gain bonus points to spend equal to selected challenge rank.
- Removed limits of starting genes.
- Freeplay starts with same lv caps. World level doesn’t increase caps. (Turn unlimted on for infinite scaling)
- Only need 70% portal clear to increase it.
- New difficulty modifier.
**Standard mode:**
- Displays total challenge score amongst uniques. winning on 0 challenge = +1. 1 = +2 etc.
- Winning with the same character only grants points based on rank difference of previous win.
- Reaching certain thresholds grant starting buffs you can claim on the first day of all standard runs.
** Other:**
- Some skills can now be used even while at max lust.
- Stabilizing portals without beacons costs more.
- Fungal element starts with fungal potion crafting recipe, letting you make mc fungal.
- Added some ways to spend excess workforce.
- Merchant/Noble start with contracts to recruit characters.
- Increased ng+ changes to level/gene cap and hostility increase.
- Removed ng+ restriction to not bring unique characters.
Game Images & Screenshots



DOWNLOAD
Win: FILESFM – KRAKENFILES – MIXDROP – WORKUPLOAD
Linux(0.29.0): PIXELDRAIN – MIXDROP – GOFILE – KRAKENFILES – WORKUPLOAD