Drako Productions Games released a new game called Renegades Vault and the version is 0.26.1. The game’s story is about Renegades Vault is an open-world management game set in the brutal wastelands, where settlements desperately try to survive in a dangerous post-apocalyptic landscape. In this god-forsaken world, slave trading is not just a means of survival but a path to power. Competing factions fight amongst themselves for influence, while you, a former criminal, seek revenge and dominance. Master the art of slave training and trading, build relationships with powerful factions, and create your own slave trading empire.
v0.26.1
Vault Upgrades & Character Activity
- Added the first bedroom upgrade, the Restored Common Hall upgrade, and the Vault Mess Hall.
- Added companion movement throughout the Vault.
- Cell confinement now directly affects Escape Risk.
- Added a favorite companion field with shortcuts to training, rewards, punishments, and other common actions.
Characters, Content & Artwork
- Added 21 adult renders and enhanced sprite artwork for 12 characters.
- Added missing visual feedback for Rook and Kyra interactions.
- Added preferred intimate-zone conversations and new submissive, masochist, squeamish, and shameful reaction tags.
- Adjusted anatomy effects, including vaginal and anal states.
- Rewrote Rheva’s dialogue.
- Added varied lore rumors when asking Echo for information.
- Added an alternate outcome to Kyra’s discovery quest that allows the player to return her to Dustmere.
- Added an early adult reward.
Arena, Exploration & Quests
- Added three new Arena opponents.
- Expanded the content and rewards for defeating the Arena champion.
- Added another bounty quest.
- Enhanced the Concrete Ruins exploration artwork.
UI, Audio & Quality of Life
- Improved the Arena combat panel, Narrative Overlay name bar, Game Over screen, and Day End Overlay.
- Removed assignment messages from the Day End Overlay for a cleaner day-end summary.
- Added training button tooltips that show the most likely outcome.
- Clarified the stat effects of gifts.
- Stats matching the player’s current level now use a distinct color to indicate that further training is unavailable.
- Added a Sell All button to the trade screen.
- Added buying, selling, and World Map button sound effects.
- Replaced the cursor icon and refined resolution settings.
- Corrected tooltip styling.
Fixes
- Fixed loading saves created in older versions.
- Fixed Arena rankings incorrectly recording losses after victories.
- Fixed individual weapon purchases deducting credits without adding the weapon to the inventory.
- Fixed Echo’s dialogue box remaining open after saying goodbye.
- Fixed Echo conversations becoming stuck.
- Restored interactions in the Bonetown dark alley after paying its occupants.
- Fixed character names not updating correctly in panels.
- Fixed the Enforcer enemy sprite failing to appear.
- Fixed the Quick Talk panel sometimes failing to open.
- Fixed cell panels not showing the selected companion’s stats while they were elsewhere in the Vault.
Player Feedback Integration
- Added shortcuts to reduce excessive navigation through companion menus.
- Added free movement for companions within the Vault.
- Cell panels now display the selected companion’s stats even when they are in another room.
- Added an upgrade path for the player’s bedroom.
- Added the Sell All option requested for faster trading.
What you can do right now
- Explore and scavenge: 2 early exploration spots/events. manage stamina while you hunt for scrap and water.
- Trade and survive: 1 trader to buy/sell across 4 resource types.
- Take quests: 3 story quests leading to your first slave capture; simple skill checks along the way.
- Capture your first slave: 1 capture event concludes the current storyline.
- Manage and train: 12 training skills available; monitor 6 core state stats (Emotional Bond, Loyalty, Compliance, Resistance, Fear Index, Trauma).
- Estimated gameplay length: ~30–40 minutes to first slave capture (reading speed/exploration dependent), plus optional post-capture training sandbox (no additional story content yet).
Early‑access note (first public alpha)
Renegades Vault v0.11 is thefirst public alpha—a playable foundation you can get hands‑on with today. The core loop is in, the UI is functional, and the opening storyline carries you through your first slave capture. After that, you can test the training sandbox and watch stats respond.
What to expect
- Work‑in‑progress feel: simple UI and little balancing
- Some features and locations are intentionally not in yet
- Balance is placeholder while we gather data
- More to come: new locations, quests, scenes, and deeper systems roll out in frequent updates.
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