Some Kind Of Magic Games released a new game called Some Kind Of Magic and the version is 0.5.1. The game’s story is about Some Kind Of Magic, a kinky hypno-themed 3D visual novel/dating sim.
v0.5.1
- (Continue Story) unavailable after save/load (state system bug when deserializing numerical variables)
- duplicate sets of hands displaying for some suggestions when progressing from 3rd -> 4th scene during same session.
The state system bug may also have affected the prologue scene progression, since there is also counting logic involved there – this release should also fix that.
N/A on a bunch of changelogs
Now, on to the basic game specification: multiple main characters/routes – I currently have about 7 different character routes outlined for inclusion, the plan is to make at least 4 chapters for each route. multiple hypnotic inductions and “props”, with some introduced to the player as a form of “power-up”, that enables the player to progress certain plot points. interactive and explorative approach to gameplay – the player is able to navigate between different locations, and interact with the environment to further progress the plot.
side plots – once the game framework is sturdy enough, I’ll be able to quickly create a steady stream of high-quality one-off scenarios within the game universe, covering a wide variety of hypnotic situations – I already have plenty in mind, but suggestions for more would obviously be more than welcome. mini-games – I’m 50/50 at the moment regarding whether to include game-mechanics such as QTE, or standalone mini-games (think Danganronpa’s “Logic Dive” as an example). I’m more than happy to hear any interesting ideas that come my way though!
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