JuicyDots Games released a new game called SPARTAN XXX and the version is Movtest 0.01 . The game’s story is about A movement test for a beat ’em up game I cooked up in a week, inspired by old games like Kung Fu/Spartan X, Wonder Momo, Ninja Warriors, etc. 6 enemy types spawn constantly and randomly so you can test out some of the core features. No idea if/when I’ll finish this…
CONTROLS:
Up or “I” – ▲ (only for command inputs)
Left or “J” – ◄
Down or “K” – ▼/Duck
Right or “L” – ►
“Z” – Jump (hold to jump higher)
“X” – Attack
USER CONTROLS:
Esc – Reset the program
“1” – Mountain level
“2” – Forest level
SPECIAL MOVES:
▼, ►/◄, Attack – Fireball (uses 3 chi)
▼, ▲, Attack – Phoenix Rising (uses 4 chi, anti-air)
▼, ▼, ▼, Attack – Flying Buddha (uses 5 chi, ground)
▲, ▲, ▲, Attack – White Lotus (uses 10 chi, heals 3 HP)
NOTES:
Mid-air kick can only be done in the falling phase of a jump, above a certain height
The mid-air kick does extra damage (blue hitspark) but the hurtbox comes out slower and you can’t change directions mid-air once you initiate it
Getting hit in the air always results in a hard knockdown, regardless of damage
The Flying Buddha attack insta-kills anything directly under the statue
The Demon Head enemy does extra damage on the bottom while falling
The Taotie enemy does extra damage after it builds up speed during its ram
All specials negate enemy projectiles in their hitbox; White Lotus is full screen
Player is invincible while special move animation is active
Game Images & Screenshots
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