About This Game
StationmasterDev Games released a new game called StationMaster 2 and the version is 0.13.3. The game’s story is about Build your own area with slaves and brothels.
Developer
StationmasterDev
Version
0.13.3
File Size
6.90 GB
Language
English
Platforms
Windows Linux macOS
Game Version ChangelogLatest
v0.13.3
Research
Research is now a critical aspect of growing your empire. There are two parallel research trees:
- Technology research is done by slaves on your station, in collaboration with researchers across your empire. This unlocks new technologies like ships, drugs, and high-tech decor.
- Social change is driven by the Ministry of Thought. Growing acceptance for your social direction unlocks edicts, entertainments, and more efficient lifestyles for your people.
New Structures
- There are now over a hundred main structures, not including artifacts or decorations. The vast majority are entirely new or heavily modified from the ones that existed before.
- New assignments for sex training, porn production, racing, lethal and nonlethal combat, research, and public humiliation.
- I won’t list them all, but the screenshots show a few.
Story
- Several new events and chains, some in the main quest, some attached to research, and some just because.
- Events that imply a vast empire have been tweaked to only appear later in the game.
- Events appear more often in general.
- Added option for “Stop asking me about nicknames.”
Galaxy Map
- System upgrades now matter much more, and their effects are laid out in more detail on the Holdings screen.
- If star obedience gets too low, strikes can stop all output for a time.
- If a star is striking for too long without military support, it can break away entirely.
- Systems now only send tributes if you have a policy that tells them to, and different policies send different types of tributes.
Rules Assistant
- Added a button to run a rule immediately, which shows a log of every action the rule performed.
- You can now run rules immediately from the inspection screen.
- Added “Idle” precondition, which is useful for automatic load balancing.
- Added preconditions for fetish and fetish strength.
- Added “Does not have tag” precondition.
- Added actions for sleeping assignments and vat overrides.
- Added button to clone rules.
Tweaks
- Slaves can now have sleeping assignments, which restrict them to either the bunks, the new slave apartments, or the beds on the palace deck.
- All decks and the galaxy map now have their own music.
- Added build animations.
- Parts of structures that are below the floor will now be visible during construction.
- The pleasure deck has been rebuilt from the ground up to support the new larger and deeper structures.
- Added arrows to all hardpoints when building (most even point the right way)
- Pleasure deck billboards are now less obtrusive, and can be disabled in the policies pane.
- Hovering over a structure now gives you information about what it is, and who is using it.
- Modified and clarified the impact of appeal on tourism. The economic report displays the effects in detail.
- Different classes of citizens now do different jobs, and the economic report now breaks them out.
- Outside of the rules assistant, assignments with no posts no longer display.
- You can now fix mindbreak and insanity with neurogenisis drugs, but they can have unpredictable side effects.
- Civilian system upgrades have been expanded and broken out into more tabs.
- The Admin deck is now hidden until Nova arrives on your station.
- Painkillers now prevent all fear gain.
- Sex in the inspection screen now impacts training.
- Added button to remove all clothing.
- Breast descriptions now also show the cup size they correspond to.
- Several balance tweaks to make more playstyles viable.
- Buffed all ships, especially fighter, which is now better than the base ship.
- Updated tutorial for new buildings.
- “Palace Punishment” and “Palace Service” are now separate assignments.
- Bumped Unity version.
- Added a tutorial when you’re about to lose a system for the first time.
- Added loading screen about cutscene skipping.
- You can now use enter and escape to say yes or no to confirmation dialogs.
Bug fixes
- Brothel/arcade assignees no longer leave too quickly.
- “Build Automatically” now works when conquering previously-unaligned systems.
- Slave tooltips no longer get stuck on deck switch.
- Fixed idle counts in economic report.
- The construction panel now updates correctly when you bulldoze a unique item (like the throne)
- Pressing escape on the pause menu now resumes the game.
- Ships are no longer silent on the industrial deck.
- Assigning all from a bulk acquisition no longer bypasses obedience requirements.
- Added font fallbacks for non-English characters (Unused in game, only useful for translation mods).
- Several other fixes that I noticed and handled without writing them down.
- Moving your mouse now clears furniture tooltips.
- Reassign now correctly moves people in more cases.
Game Screenshots
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