About This Game
Maverik Games released a new game called Strive: Conquest and the version is 0.16.1. The game’s story is about A tech demo of a sequel of Strive for Power. This game represents the core changes and mechanics of the second game, but does not represent the main gameplay focus or content and should be treated as rough ideas.
Developer
Maverik
Version
v.16.1
File Size
2.28 GB
Language
English
Platforms
Windows Linux macOS
Game Version ChangelogLatest
v0.16.1
Slave market:
- Slave market revamped
- Added Slave Market Commissions which replace previous faction quests
- Added the slaver rank, D through S. Rank experience from completed commissions plus a number of slaves sold at the market raises it; a higher rank keeps more orders open, pays better and raises the factor upgrade cap
- Added Tokens of Recognition, earned for completed commissions, new ranks and each rank’s sales target, and are now used to purchase factor upgrades including hard mode
- Captives and the combat victory screen now carry a star for whoever fits an open commission as they are (green) or after training (yellow)
- Subordinates can now be sold at half price
- Ritual room and body rites:
- Ritual room now takes two workers who prepare its state; their Wits decides how fast. Any rite spends the whole preparation
- Added the Flesh Rites upgrade in two levels. The first unlocks the appearance, sex, form and virginity rites and the room’s work slots; the second unlocks the body upgrades
- Rites cost gold, mana and a prepared circle, and can draw mana from donors
- Sex change now files the name the character went by as each sex and gives it back on a change back, restores the look kept from before, and re-takes the portrait
- Ritual room is now used to change personality
Mansion:
- Mansion visuals and sounds how been improved, added weather, lightening, some background noise
- Mansion log can be folded now
- Everyone who arrives in the same turn is now one log row naming the travel groups, with a line per group behind the fold; it is the one breakdown kept through a save
- Added log rows for a cleared location leaving the map, a slaver rank-up, and a settlement running out of coin for service
- The bath is now the Private Bath upgrade on the master’s bedroom instead of a room of its own; bathhouses in old saves convert to it
- Item and material orders now share one craft queue per craft type
- Cheat menu now allows to add 3 additional floors
Service:
- Service income has been revamped to make non-sex service less profitable late game and sex service more profitable at the start.
- Service is now sold in every capital with a weekly cap. Once it is spent, service there pays a tenth until the week turns
- Each week a settlement’s clients are after something in particular – certain races, a personality, certain acts, providing more income depending on it
- Some settlements now refuse particular races and actions
- A chastity belt now takes the acts it blocks off the worker’s list
- Group service gets a log line of its own instead of the single-customer one
- A worker who sells no penetration and is still a virgin now sometimes gets an offer for her first time, with the choice to take it or refuse
Locations:
- Each dungeon now have its own pool of races which you can have a chance to find there.
- Locations now are set to be cleared automatically, characters no longer should be sent back from quests or events.
- The map info panel now lists the races a location can yield, as icons
- Captive factors are now capped by the dungeon’s tier – 4 in easy dungeons, 5 in medium ones; hard dungeons and the tower are uncapped
Characters:
- A character with no bed now risks a breakdown or running away every night
- Extreme Metabolism now eats three units of food per meal
- Master passes tame or authority to the master’s own children
- Alcohol items now simply make the drinker tipsy – the personality-shift options they offered are gone
- The master’s charm factor bonus to quest gold lowered (0.2/0.3/0.4 to 0.15/0.2/0.25)
Combat:
- Jean’s finale rebuilt as a two-phase boss
- Added spell animations for Inferno, Meteor Strike, Blizzard, Hailstorm and Abyss Gaze
- Fixed Templar’s magic defense buff never applying
- Fixed Nixx’s dark damage trigger firing on cast instead of on hit
- Fixed Clarity not being findable or removable by name
Paperdoll:
- Added nipple and navel piercings with their own metal colours, and crotch tattoos in ten patterns with a choice of ink
- Added a nipple colour, kept separate from the skin
- Added new hairstyles – disheveled, monofringe variants and a messy style
- Beastkin can now show extra nipple rows under the chest
- Added some animation reactions to the head
- Fixed fur masking on monocoloured and multicoloured coats
- Fixed some of fur colors palette
- A beastkin’s lips now take shade of the muzzle’s fur instead of a skin tone
- Improved overall doll performance
- Fixed paperdoll disable in options not correctly disabling them
- Added an option to switch to paperdoll for unique characters
Interface:
- Reworked Cali’s sprite
- Added a race tooltip panel with race icons for dungeons
- Factors at level 6 now glow on character cards
- Inventory now marks in red the gear the selected character cannot wear
- Fixed the sex minigame firing an orgasm while a deny or cum-target popup was open
- Dates now use the nude sprite for a character kept under the nudity rule
Cheat Code
In game cheat code = fkfynroh
Game Screenshots
Starting a new game might be required.
Download Game
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Extras: Walkthrough
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update the game