Impy Games released a new game called Summer Sweepers and the version is 10f. The game’s story is about Minesweeper but with porn. Your job is to find the tiles that are safe to pass through. Your allies can interact with the location you send them to if it list a character it requires. Warning! All erotic events in this game are of either NTR or voyeuristic nature.
v10
- 14 new explicit events (mostly associated with a new transformation-themed map location).
- 3 new quests (including a big, final boss battle).
- 4 new zoomed-in snapshots.
- Gallery now allows all ending text to be viewed.
- Additional dialogue.
- Various new portraits.
- Brand new character movement AI system.
- Event durations are now tracked and indicated using the yellow bar at the bottom of the tile.
- Events that have been seen or have no new dialogue will now show a different icon on the map.
- Changed the town map, adding new traders and a new dating spot.
- Completely redone “Light in the Desert” and “Gem for a Genius” quest maps.
- Added a button to end the current time segment to the map menu.
- Added a new booster that increases turns in town and the guild.
- Added a cancel button for path requests.
- Illustrated endings (still in the works as of this post, but will be done before public release).
[Bug Fixes and Quality of Life Improvements]
- Fixed a bug that occasionally prevented the seduction skill from working on Oolie as intended.
- Improved Miwi’s event progression, fixing bugs and adding extra interactions.
- Fixed the joinable 4 character event, it will now start as it should.
- Adjusted several quests that has unsolvable bonus objectives.
- Fixed a bug with the monkey philosopher in town.
- Using the “wait” command on a tile with a joinable event will stop such events from appearing for the rest of the day.
- New events will no longer start if you only have 2 turns remaining.
- Rebalanced accessibility for many event location. Removed ones that were too common and added extra compies of rare ones.
- Guild tiles and starting character placements have been changed to make some rare events more common.
- More descriptive text for Nix’s machine and a unique icon.
- Magic skill can now be used on urn piles.
- Bosses can no longer modify a tile that is occupied by an enemy.
- The guild will not have additional characters in it until the first three quests are completed.
- No post-quest music will play if there’s no valid cutscene for Seduction route.
- Various art and dialogue adjustments.
[Other Changes]
- Some Rebalancing to event progression.
- Many quests slightly rebalanced.
- Love gained from town events is now more character-specific.
- Events are now added to the gallery only if they are actually seen by the player.
- Added gallery notes to some scenes that have additional requirements.
- Instead of displaying the whole manual at the start, the game will now give a brief summary of the controls. Only shown once when starting a new save file.
- All backgrounds are slightly less blurry now.
- Changed and added some tutorial text to make certain game mechanics more clear.
- Quest rewards have been reduced for almost every single quest to make money actually mean something.
- Slightly rebalanced star costs for several new game boosters.
- Changed the way that credits are displayed.
- Game can now be resized in windowed mode.
- Various other smaller changes, fixes and adjustments.
Controls
- Left click to move to a tile.
- Right click to flag or unflag a tile.
- Press escape twice on any screen other than the game over and main menu screens to quit.
Hints
- Minesweeper is a game that displays the number of “bombs” in eight directions from each tile. Your job is to find the tiles that are safe to pass through.
- Your allies can interact with the location you send them to if it list a character it requires. If there is nothing specific to do at the destination, they will either scout or clear out neighboring tiles depending on the character.
- Use flags to indicate spots you want to avoid. Scouts will prioritize unflagged tiles to check first, while fighters will prioritize flagged tiles instead.
Future Plans:
Development for this game will continue. Below is a list of some additions I want to make over the coming months.
- Give Miwi her own mid-quest interactions, date event and a character-specific ending.
- Expand the town, add guest characters and special events.
- Draw proper art for all the major endings.
- Add many more explicit events and more close-up shots of the action.
- Add another temporary adventuring companion.
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