GB_Girl_Dev Games released a new game called Paste and the version is 0.5.0. The game’s story is about You play as Emily, a young woman exploring and expressing her sexuality – and indulging her craving for getting gangbanged. Use a combination of sexual Actions and Event Cards to make the guys cum before they overwhelm you with pleasure. This game is inspired by Karryn’s Prison and Degrees of Lewdity. Sex is the focus of the gameplay, not the reward for doing boring busywork!
0.5.0 – The Edging Update
Gameplay
- Stacking status effects: Some statuses can now be applied in multiple stacks.
- ‘Dirty Talk’ and ‘Balls Grabbed’ now stack when reapplied, up to 3 stacks.
- Statuses can now have infinite duration, this is shown by there being no duration value on the status icon.
- Edging: a new tension mechanic. Getting close to the brink of Orgasm makes all Pleasure hit harder, but makes your Orgasms so strong that your mind is affected (so you discard cards!).
- Edging threshold: your Pleasure bar now shows a marker at 75% of your max Pleasure. The bar pulses while your Pleasure is at or above the threshold.
- Gaining stacks: when your turn ends, and again when the Partners’ turn ends, you gain 1 stack of the Edging status if your Pleasure is at or above the marker.
- Effect: each stack increases the Pleasure you give to your Partners by 10% and the Pleasure you receive (including from yourself) by 10%. Stacks additively.
- Orgasm: when you orgasm you lose all stacks of Edging and discard 1 random card for each stack above the first. Orgasm Cards and Combo Cards are never discarded this way.
- Moving the threshold: statuses can now lower the threshold, and the marker on your Pleasure bar moves with it. Lowered Edge lowers it by 10% of your max Pleasure per stack, up to 5 stacks, and the threshold goes back when the status ends.
- Video gallery: New unlocking systems
- Video unlock points: you now get 1 point for every encounter you win. In the Video Gallery, click a video you have not unlocked yet and spend 1 point to unlock it.
- Old saves will grant you points when they are first loaded with the new game version.
- Patron codes: patrons can now enter their personal code in the Video Gallery (the code box at the bottom of the video list) to unlock every video at once, including videos from mods and future patches.
Content
- Self Control cards: a new card category for managing your Pleasure and Orgasms. Four new cards, each unlocked as a reward:
- Pull Back (5 Energy): Retract all Actions. Set your Pleasure to 0. End your turn. Unlocked by winning Teambuilding while you have the Edging status.
- “Bet You Can’t!” (3 Energy): Set your Pleasure to 99%. If you don’t Orgasm this turn, draw 3 cards. You get 2 of them by winning Night Club with at least 2 stacks of Edging.
- Hold the Tide (3 Energy): You can’t Orgasm until the end of your next turn. Playing it again on that turn extends the effect to the end of the following turn. Pleasure still accumulates, and when the effect ends you Orgasm once for every full Pleasure bar you built up (350 of 100 Pleasure is 3 Orgasms, with 50 left). You get 2 of them by winning Bukkake Party while you have the Edging status and with no more than 2 Orgasms.
- Ride the Edge (2 Energy): Draw a card. Reduce your Edging threshold by 10% for 3 turns. You get 4 of them by winning Spring Break with no more than 1 Orgasm.
- New statuses: Holding On (draws the 3 cards from “Bet You Can’t!”), Denied (stops you from Orgasming, from Hold the Tide), Denied: Last turn! (shows that Denied ends when this turn ends) and Lowered Edge (from Ride the Edge, stacks up to 5 times).
- New reward requirements: some rewards now need you to win an encounter while having a status active, or with a number of stacks of it.
Visuals and audio
- Status tooltips now start with “Stackable” or “Does not stack”.
- Descriptions of effects are now made using rules based on their effects instead of being written. This should unify the explanation of game effects.
- Descriptions of Statuses, Passives, Moves and Rewards now link to the terms they mention. Tooltips can link to other tooltips.
- The requirements for unlocking a reward now link to the cards, Actions, Passives and Status Effects they mention in the same way.
- Cleaned up wording in rewards, requirements and some Status Effects and Passives to use the game keywords.
- Long Event Card names now get a smaller font to fit on one line instead of wrapping onto a second line: on the card itself, in the deck list and on the small card panels shown next to Actions.
- Live Pleasure numbers: Pleasure values on Event Cards, Actions, Moves and tooltips now include your active statuses and passives, and are colored when they change. Dragging a card over a Partner includes that Partner’s effects too.
- Pleasure previews: Pleasure bars show upcoming Pleasure as “+X” and a pulsing region: from Actions on Partners, statuses that give Pleasure each turn, and the card or Move you hover.
- Hovering a card now also previews its Energy cost.
- Play all copies: hold Ctrl while hovering or dragging an Event Card to select every copy of it in your hand. Drop the card to play them all, one after another.
- Status animations: new statuses now fly from the card, Move or Action that applied them to the target, like Pleasure does.
- Status and Passive icons no longer reshuffle during a turn. Statuses that run out or are cleared now flash and fade away the moment it happens.
Modding
- Mods can now add maps (picked from a dropdown at the top right of the map), encounters, map regions, Partners, Moves, Actions, status effects, rewards, music, sound effects and keywords.
- Removing a mod no longer breaks saves: its content is set aside and comes back when the mod is installed again.
Bugfixes
- Orgasming several times at once (for example from a big hit of Pleasure) now gives you one Orgasm Card per Orgasm instead of just one.
- The Orgasm counters next to your Pleasure bar now count every Orgasm when you Orgasm several times at once.
- The remaining Partners counter now drops exactly when a Partner is defeated, instead of being reset from the game state. It only counts the Partners you need to defeat to win, so summoned Partners no longer raise it, and defeating one no longer lowers it.
- Action upgrade rewards (like Steady Hands) are no longer lost for good when a save is opened in an older version of the game: they are now restored the next time the save is loaded.
- Fixed a crash when an ally’s Move (like the Curious Best Friend’s Fluff) triggered an Action you are not using, for example with only Anal and Blowjob active.
- Rewards that need you to win an encounter in a certain way (like Anal Train’s “win the Japanese Partner Meeting using only Anal and Blowjob”) can now be completed before or after their other requirements, and that requirement shows as met once you have done it. Runs made before this update will sadly not count.
- Fixed Chinese text running past the right edge instead of wrapping onto the next line: in Status Effect, Passive and Move tooltips, in reward and unlock requirement descriptions, on Event Cards, in Partner names, in encounter names on the map and in the Energy and Pleasure tooltips.
- The menu music now starts again after quitting an encounter without finishing it.
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