Silent Shelter Games released a new game called The World After Silence and the version is 0.6. The game’s story is about An unknown virus has destroyed the world as we know it. Civilization has collapsed, cities have been abandoned, and survival has become a daily struggle. But some people have managed to adapt and continue living in this new reality.
v0.6
Vehicles
- Added three recoverable vehicles.
- Garages can now appear while exploring.
- Vehicles may require fuel and a working battery before they can be recovered.
- A discovered vehicle can be marked so it remains at the location when the player leaves.
- Recovered vehicles are stored beside the shelter.
- The shelter can hold a maximum of two vehicles.
- Vehicles consume fuel during trips.
- Vehicles gradually lose condition and must be repaired.
- Added interaction buttons for refueling and repairs.
- Added a vehicle hotspot outside the shelter.
- Players can travel to the city when a usable vehicle is available.
City Map
- Added a new illustrated city map.
- Added several distinct city districts.
- Added map locations for the bar, slums, abandoned houses, bridge, fighting club, and hospital.
- Every location has its own hotspot for future interactions.
Bar
- Added the bar as a complete city location.
- Added a bartender character with her own interaction hotspot.
- Added introductory dialogue explaining how people rebuilt parts of the city after the apocalypse.
- Ammunition is now established as the main city currency.
- Added an Ask for Work dialogue option.
Cleaning Work
- The bartender can offer the player a cleaning job.
- Trash appears across the bar, restroom, and toilet stall.
- Every piece of trash must be collected to complete the job.
- Completing the job costs 15 energy.
- The reward is between 3 and 7 rounds of ammunition.
- Cleaning work can be repeated once per in-game day.
- An active cleaning job remains active if the day changes before it is completed.
Restroom
- Added a separate restroom location with several toilet stalls.
- Added a hotspot for the central stall.
- Added an interior scene for the central stall.
Restroom Work
- Both openings inside the central stall now provide a Work(Gloryhole) interaction.
- Completing the interaction consumes energy.
- The player receives between 1 and 15 rounds of ammunition.
Bartender Quest
- Added the Closed Evening bartender quest.
- Added full quest dialogue and branching choices.
- Added separate outcomes involving the bartender, Mila, and the fighting club.
Mad Scientist
- Completing the Mad Scientist quest peacefully unlocks a new pregnancy service.
- The scientist can advance a pregnancy by one trimester.
- Each treatment costs 30 rounds of ammunition.
- One trimester equals 90 in-game days.
- A pregnancy can be accelerated a maximum of two times.
- The service is available for a pregnant female player.
- The service is also available for pregnant active female companions.
- The option is disabled when nobody is pregnant.
- The option is disabled when the player cannot afford the treatment.
- Birth begins immediately if the treatment reaches the end of the pregnancy.
The game will always be completely free, but your support helps me dedicate more time to development.
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