Potion Pixie Games released a new game called Witches Gone Wild and the version is 0.2. The game’s story is about Witches Gone Wild is a mix of story-driven adult (18+) visual novel & point-and-click game set in The Magical World. You’ll step into the shoes of a young wizard who’s been sent back in time to the 70s, with former classmates. There, he’ll meet the younger versions of familiar witches – each with her own storyline to uncover.
v0.2
- Reworked and rewritten around 80% of the game’s existing dialogue.
- Extended the Prologue with a short new introductory/tutorial section.
- Completely redesigned the game’s GUI.
- Redesigned the Quest/Task List.
- Redesigned the Gallery.
- Redesigned the Collectibles menu.
- Added a new Spell system with upgradeable spell levels.
- Added a new Achievements system.
- Added animated Achievement Unlocked popups.
- Added a new Collectibles tracking system.
- Added a completely new Owl Mail system.
- Added character avatars to the Owl Mail system.
- Added conversations with reply choices.
- Added image/photo support to character messages.
- Added a new Owl Shop.
- Added the Nimbus 1000 to the Owl Shop, which makes timeskipping faster.
- Added quest items to the Owl Shop.
- Added new notifications for items added/removed, Spell Level Ups, Journal Updates and New Mail.
- Improved the PreSplash screen quality.
- The Map now automatically opens to Hogwarts or Hogsmeade depending on MC’s current location.
- Added various game-logic checks to prevent quests from starting before their required items or abilities are obtained.
- Added Dumbledore and additional character nameboxes.
Locations
- Replaced the old World Map artwork.
- Replaced the old Hogwarts Map artwork.
- Replaced the old Hogsmeade Map artwork.
- Updated the Astronomy Classroom location scene.
- Added ambient background animations to Astronomy Classroom, Black Hall and Astronomy Tower.
- Updated the portrait woman in the Astronomy Classroom.
- Updated the portrait man in the Black Hall.
- Made a new location, Hidden Alcove, inside the Library.
- Made a new location, Castle Courtyard.
- Added new interactions and quest content throughout existing locations.
Characters
- Added Stone Lily to the Black Family Greenhouse (Level 1 & Level 2).
- Updated several character models and technical character details.
- Fixed several issues with MC’s model.
- Added James, Madam Pince and Filch to Lily’s storyline.
Story Progress
- Reworked Lily’s entire storyline and progression.
- Completely removed and rebuilt Lily’s first 5 quests.
- Expanded Lily’s storyline from 9 quests to 20 quests.
- Added many smaller interactions throughout Lily’s storyline.
- Reworked Lily and MC’s relationship progression to develop more gradually.
- Reworked Bellatrix’s storyline and progression.
- Expanded Bellatrix’s storyline from 5 quests to 14 quests.
- Moved Bellatrix’s ritual farther into her storyline to improve its buildup.
- Reworked several Bellatrix quests to fit the new spell progression.
- Fixed Bellatrix scenes where MC previously used spells before learning them.
- Re-rendered Bellatrix’s Astronomy Classroom/Telescope scenes to match the updated location.
- Remade several of Bellatrix’s NSFW sigil renders.
- Expanded Narcissa’s storyline with several new quests and interactions.
- Added Minerva’s new Spell Training system.
- Added 4 levels of Spell Training with Minerva.
- Added unique training scenes for each available spell level.
Other Stuff
- Added a new NSFW scene for the magical table (Level 2 & Level 3).
- Added additional quest items and inventory interactions.
- Improved quest progression and prerequisite handling throughout the game.
- Added approximately 32 new quests compared with the previous version.
- Added over 1,200 new hand-edited renders.
- Added almost 40,000 words of new and rewritten dialogue.
- Added 2 completely new locations.
- Added 2 new NSFW scenes.
- Various smaller visual, UI, dialogue, logic and progression fixes throughout the game.
Each girl has her own individual goals, personality and secrets. Some quests will be emotional, others.. definitely not safe for work. ^^
The first release will feature 3 main girls (+ Pixie) – with 3 more already modeled and ready waiting to be introduced in upcoming updates.
- Bellatrix: Pure chaos wrapped in charm. Her story will lead you really close to danger and to the edge of dark magic.
- Narcissa: Calm, distant, and beautifully controlled – at least on the surface. Her path explores loyalty, family, and the quiet power of rebellion.
- Pixie: She’ll be more like a guide/roommate who will hand out rewards when you bring her rare collectibles found around the castle.
- Lily: Bright, fiery, and far too brave for her own good. Good for you, she’d do anything to see a mission succeed.
- Hermione (Coming Soon): Brilliant, precise, and endlessly curious – she’s the kind who reads the fine print of every enchantment. But I don’t think I have to introduce her.^^
- Cho: Graceful, kind, and quietly determined.
- Minerva: Sharp as steel and twice as disciplined.
Planned Characters:
- Dementor Girl
- Spider Girl
- Molly W.
- Luna L.
- Hi! I’m Potion Pixie – the creator, artist and general chaos manager behind Witches Gone Wild.
- I’ve always loved The Magical World and story-driven novels, and after years of dreaming about making one myself… I finally decided to do it.
- Most of what you see (the art, shaders, characters, environments) is all hand-crafted by me.^^ I’m mainly a visual artist, so the programming side is handled with help from some wonderfully talented commissioned collabs.
- If you’d like to support my little project, you can do so on Patreon. Every bit of help truly means a lot and keeps me creating (and smiling)
- Each location is completely unique and made by hand in a 3D software, Blender. From the shape of every window to the glow of each candle.
- I wanted every place to feel alive. Not just as a background, but as part of the story and world. There are hidden details, “interactive” objects, and even a few secrets that you really need to look to find. Only the library is animated at this point, but I’m planning to animate more locations for each update.
- I actually recorded the making of some of these, so if you’re interested, you can see more on Patreon.
- There are 3 versions of (almost) every location, Daytime, Evening and Night, each with its own lighting and mood.
- The plan is to release frequent, monthly updates, expanding the girl’s stories, and adding new locations, characters and collectibles.
I’m a big believer in finding the right talent for the right task, so if the project gains traction, a lot of the support will be reinvested into making larger monthly updates for everyone.
Plans for Update 1:
- Progress with Lily, and bring in Minerva to the game as a professor. I’ll probably need to make Minerva’s Classroom + Office as locations.
- Finish and expand the Three Broomsticks location and introduce Cho.
- Progress with Narcissa and Bella.
- Gonna finish the potion shop and hide some secrets in there.
- Add more collectible items around the locations, some of those can be brought Pixie for.. certain rewards^^
- Make another new location, Pixies room. This will be a little bit out of world, because I’d really like to make a dev girl kinda cute room for my alterego :3
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