Woopzie Games released a new game called Yalard Magical Desire and the version is 0.4. The game’s story is about YALARD is a facinating, mythical and unique universe where all kind of stories are told from the beginning of everything (CREATION) to the end of it (DESTRUCTION). Divided in five canonical periods called DISSONANCES.
v0.4
Interface and Art
- Overhauled the UI with dark fantasy styling, pixel art ornamentation, and a consistent color palette.
- Redesigned the inventory, quests, player stats, character profiles, and Mirka’s shop.
- Updated the pause, save, load, settings, history, Help, About, and achievement screens.
- Added separate tabs for main and side quests.
- Created distinct profile frames for the Lufflens, Aptiens, Lumens, Asepkos, Razbrems, and Dasiros.
- Updated dialogue boxes and animated dialogue continuation indicators.
- Added portraits inside dialogue boxes, beginning with Mixys and Nixys.
- Refined buttons, hover states, scrollbars, and layouts.
Story and Characters
- Corrected spelling, grammar, and dialogue flow throughout the revised sequences.
- Expanded dialogue in the encounter with the narrator, the introduction to Mixys and Nixys, and Suspicious Signal.
- Refined conversations while preserving character personalities, humor, and relationships.
- Reviewed class selection and its explanations of stat bonuses.
- Added animated heart icons for love and lust notifications.
Communicator
- Introduced a technological interface with portraits, channels, system messages, and unread message indicators.
- Added access to conversation history from the exploration interface after its story unlock.
- Fixed the group creation sequence.
- Fixed errors that could interrupt conversations.
- Improved localization of messages and saved chat history.
Exploration and Combat
- Added a new visual skin for dungeon navigation.
- Replaced directional text buttons with arrows.
- Updated the communicator shortcut and menu buttons to match the new interface.
- Reorganized the combat interface to leave more of the battlefield visible.
- Refined action, item, and spell menus.
- Updated the enemy targeting indicator.
- Improved health and mana bars, along with damage and healing indicators.
Spells and Interactive Challenges
- Overhauled Hypnomora’s influence display and spellcasting effects.
- Added a new interface for click-or-tap challenges.
- Made challenge titles and instructions adaptable to each scene.
- Updated the presentation of the transformation challenges and the interaction with Miku.
- Refined quick-action sequences.
Images and Animation
- Enhanced selected renders, focusing on hair, fabrics, folds, lighting, shadows, and depth.
- Applied a semi-realistic cinematic finish to selected key illustrations.
- Created new frames for the Wisp’s transformation.
- Removed the old “TAP” button embedded in the transformation images.
English Translation
- Revised and expanded the English translation.
- Refined natural phrasing, character voices, and Yalard’s terminology.
- Translated new interfaces, descriptions, and messages.
- Fixed dynamic text that remained in Spanish in the inventory, player stats, and communicator.
Android:
- Fixed dialogue box positioning and dimensions.
- Updated references that caused older dialogue boxes to appear.
- Kept the PC presentation intact through mobile-specific adjustments.
Foundations for Future Content
- Created a navigation framework for the Aptien capital and the lunar base.
- Organized locations for the gradual addition of characters, quests, and scenes.
- Added a closing screen marking the end of v0.4’s available content, with acknowledgments and links to support the project.
The story will continue with Chapters 3 and 4 in a future patch.
It is not an obligation but If you want to support me with your money, keep this in mind:
- This is not a complete game.
- This is not a grab-money scam game, but I have a full-time job (this will change over time).
- This is a huge project that I want to make happen because I wrote this story when I was a teenager.
- You can make any criticism, but always with respect.
- All updates, info, roadmaps, and patches, will be posted on my patreon. You can become a member for free or subscribe and get an additional bonus.
Now that you know this, and you have decided to donate, you should know that:
- My idea obviously with the donations, subscriptions, or any other payment method I receive, is to use it to open my video game studio much faster, hire programmers, and translators, and thus advance much faster with the development of this and many other games.
Future Features:
- An entertaining story divided into five seasons with ten chapters each.
- Full lewd animations (working on FHD and 4K).
- Music.
- FX sounds.
- A beautiful GUI.
- A mythical and refreshing story and universe.
Expected:
- Multiple routes.
- Gallery; collectible cards and replay scenes.
- Character development.
- Achievements room.
- More minigames.
- Map system through realms.
- Openings and Endings (yes, like anime series).
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