Mesmerizers Games released a new game called Artifact and the version is 0.80.00 Test. The game’s story is about You a 24-year-old male graduate student studying Archaeology at modern-day Miskatonic University. Being the perfect student, you are on the road to achieving your dreams with your whole life ahead of you. All of that begins to change when a mysterious artifact is discovered outside of Dunwich. Do you have what it takes to transform your school into your own personal harem while avoiding suspicion, and bringing about a lustful apocalypse? In Artifact you have one school year to stealthily turn the entire campus into your sex-crazed bimbo sluts, without being caught by a mysterious rival who’s on the hunt for you.
Artifact is a Lovecraftian adult text adventure coded in Twine. It is currently in alpha and is in early access. There will be over 20 unique characters (about a 2:5 male-to-female ratio) and there over 90 possible sex scenes.
v0.80.00 Test
Character Creation
- Added Birth Me, which uses simplified real-life statistics to create your character for you and can provide instant access to certain traits like large breasts or genitalia
- Added a new largest possible size for both breasts & penises
- Added player voices:
- Player voices are currently limited to 5, with more planned.
- Applied some restrictions to character customization– you will now have to either work for certain traits (larger genitalia/breasts), or use the new Birth Me option to roll the genetic dice across the board.
- Overhaul of the Perks & Boons system
- Now uses a point system to limit the amount of perks (advantages) that can be given without also taking some boons (disadvantages)
- Some perks/boons have changed either in name or in how they work
Gameplay & Progression
- New status effect: Wounded
- Being wounded will cause some minor suspicion gains daily until healed by the clinic or over time.
- Added new Special Bidding: Priya – Invest money in her startup business to receive a sizeable return
- Added a difficulty system (Easy, Normal, Hard)
- Unlike previously, this difficulty system is not tied to perks, but rather directly affects most success/failure rates and other RNG events like stat gains and losses.
- +Added a weather system with light rain, heavy rain, and snow
- +Added a bidding option to allow any NPC to feed your broodmother daily
- *Broodmother system overhaul
- Broodmothers can now only be created from infesting an NPC with a queen parasite
- The queen parasite can be obtained directly from the broodmother artifact
- There can only be 1 Broodmother, however, the Broodmother can be switched out so long as they have not transformed past the 2nd stage
- Broodmothers now stay in the student center boiler room
- Broodmothers now have multiple stages
1st stage: Can birth 1 parasite every 10 feedings
2nd stage: Can birth 2 parasites every 18 feedings
3rd stage: Can birth 3 parasites every 24 feedings
4th stage: Can birth 4 parasites every 28 feedings - Broodmothers advance stages with each birthing
- Changed Groping to have two types of groping:
- Light Grope – plausibly deniable touching with (relatively) low suspicion risk
- Hard Grope – blatant touching with high suspicion risk
- *Penis Enlargement / Libido Pills can now be purchased directly through the new Shop section of the SHiMMER app
- *Restructured the Upgrades system
- Moved some upgrades around into different tier levels
- Tiers are now unlocked by the number of frenzied individuals, instead of by XP
- Pruned the Cosmic Complexion, Hyper Fertility, and Call of the Broodmother upgrades from the list
- *The Diminished upgrades have changed.
- Diminish 1 now includes everything that Diminish 2 used to: ghoulish appearance, willingness to follow basic commands.
- Diminish 2 now includes everything Diminish 3 used to: feminine appearance (albeit more androgynous)
- Diminish 3 will now be a full-on gender swap, replacing their penis with a vagina
- *Sex acts
- Will now provide a preview of the anticipated stat changes before the act is initiated
- Give the option of “Dominant,” “Submissive,” or “Mutual” for appropriate acts and partners
- Have been given simpler names
- *Perks, boons, and upgrades now play a larger role in things like quests, random encounters, and more areas where they can be relevant
- *Simplified the use of upgrades such as Eldritch Enhancement, Vitae Exchange, and more
Vitae Exchange:
- Now uses Husk Dust instead of XP. Husk Dust may be obtained from “releasing” a husk.
- Now only releases 1 essence. The higher the number of NPC frenzies, the higher the chance of obtaining a desired essence.
- Essences are now used immediately, instead of stored for use later. Unwanted essences may be turned into Husk Dust.
- Expanded some encounters
- Improved the tutorial
- Drinking coffee from Starby’s now provides a slight boost to academia scores
- NPC IQ will no longer recover
- A lot of new varying text and dialogue for certain things such as talking, infesting, flirting, and more
- *Changed prices of hairstyling at Peached Pink
- *Changed the way attending class works
- Instead of functionally having 2 classes that the player can attend, there is now just 1 long class that the player can attend or attend late, with the greatest attendance benefits coming from being on time
- Attendance can no longer rise above 100%
- Moved Melissa from the arboretum overlook to the arboretum trail
- Addiction is now always curable through rehab, despite how severe it is (excluding the High Tolerance perk)
- Events in which multiple days pass at once (resurrection, rehab, etc.) no longer accrue benefits or penalties that typically occur at the start of a new day
- The Recreation Center now has a bathroom
- The Essex Red now has articles that release throughout the school year concerning player actions*Mikah will now avoid interaction with the player at the start until progress is made
- Likewise, some other NPCs or their quests may not be available until a certain amount of progress is made
- Perks, boons, powers, gender, and even body types can now play a larger role in some events and interactions
- There is now a visual representation for how “evil” the game interprets the player to be overall*Professors or other people employed at the university will be more resistant to flirting than students
- NPCs now have a multitude of unique and varying lines of dialogue for general interactions
- Shadow Over Arkham upgrade will now display animated fog when outdoors
- Academia rating now also provides relevant bonuses or penalties to suspicion gains
- Submissive acts with non-binary (futa) characters will increase their penis sizes
- Penis Enlargement pills now have their suspicion hit reduced, and in some cases recovered, and is the most efficient way to grow your penis/libido without worrying about suspicion gains
- Parasites will now have more efficiency in light rain, and even more in heavy rain. Snowy weather will make them less efficient.
- Doubled the amount of potential husk possession scenarios
- The dealer is now available every single night outside the student center, and costs no time to interact with
- Expulsion can now occur in as little as 35 days
- Individual flirting bonuses are now indicated when interacting with a character you have a flirting bonus with
- Using condoms to prevent NPC bodily changes during sex is now an optional part of gameplay, toggleable from the Gameplay section of the menu. This also affects the presence of condom dispensers in bathrooms.
- Condom dispensers now have a shared inventory instead of a different inventory for each one. No more bouncing around bathrooms trying to find which ones have condoms stocked!
- Having sex while having the Virginity trait will now remove the trait
- Removed the ability to explore the different rooms in the house at will
- Removed NPC sex act preferences
NPCs, Encounters, Quests
- Added minimal NPC voices
- Harriett’s voice is currently absent, and will come soon.
- Added new encounters to some places that previously had none
- Added a few new quests to facilitate some character introductions
Interface & Accessibility
- Added an on-screen keyboard for accessibility, and to help improve Steam Deck compatibility
- Various UI improvements, especially in regards to SHiMMER, world navigation, and NPC interactions*Made the automatic speed consumption feature be more obvious
- The Dev Console has been moved to the new Gameplay submenu
- Massive performance improvements
- Clicking the player name will now show an extended set of stats
- Clicking the player image will now zoom in to a player portrait
- Males will now see brown hair color as “Brunet” instead of “Brunette”
- Additional player information is now displayed when clicking on the player portrait
- The game now has an autosave with different settings: Daily, Every Other Day, or Never
- Save-to-File has replaced the default engine save system
- Removed the bedroom laptop
Audio & Performance
- Added a lot of new ambience, music, and sound effects
- Remixed or replaced some existing sound effects
- Fixed some audio track levels
Known Issues
- Ying is missing his infested image
- Maya is missing one voice file
- The overhaul has roughly the same content as the old branch, plus anything new in the changelog above. The main quest cuts off earlier due to rewrites, but most other quests or events are implemented and the game is more sandbox-y. Most sex scene images should be there, with any WIP images belonging to same-sex interactions, mostly for men. All sex scenes are also textless, though this is meant to be temporary.
- At its core, Artifact caters to: breast inflation, bimbofication, mind control, incest (only if you count step siblings).
- There are also optional fetishes like: femdom (on yourself), futanari (others), parasitism (others), impregnation (others), exhibitionism (yourself and others), gender swapping (others) , forced feminization (on yourself or others), small penis humiliation (yourself or others), big dick (yourself or others), corruption (yourself and others)
- Some are only ‘optional’ in the same way that getting hit by an enemy is optional (an unintended consequence of your actions), or that getting a fire flower is optional (a powerup that can greatly help, but is not required to win).
- Q: Why Early Access? A: I would like the game to have fanbase input early in the process to help curate a game that is fulfilling for them. I want people to feel like their money is well spent. I am an indie developer and have been using Patreon to fund the game thus far, so I am also hoping that by uploading to itch, it will help expedite the release of the full version and allow me to start working on stretch goals so that I can over-deliver.
- Q: Approximately how long will this game be in Early Access? A: At the current rate, the full version is expected in about 2 years. However, I will also be uploading to other platforms soon where I expect to cut that in half.
- Q: How is the full version planned to differ from the Early Access version? A: The full version will have hand-drawn artwork for all of the game’s cast of characters, more flesh to the story (particularly in the latter half), original music, and a ‘final boss’. Stretch goals would be additional artwork for scenery, artwork for cutscenes, extension of game mechanics and choices, additional characters, and replacing any non-hand-drawn images with hand-drawn images.
- Q: What is the current state of the Early Access version? A: The current version has about 30% of the hand-drawn artwork finished, and 70% of the story fleshed out. The beginning half of the game is pretty rich in detail, but in the latter half there are a modest amount of placeholder scenes that may feel brief. Most of the bugs have been squashed, but you may still expect some.
- Q: Will the game be priced differently during and after Early Access? A: As of right now there are no plans to change the price of the game after release, but this may change as I begin implementing stretch goal features and content.
- Q: How are you planning on involving the Community in your development process? A: I am counting on community feedback to make the best game possible. I receive notifications whenever there are new posts in the forums and do my best to respond in a timely manner. I am very excited to see the community that will grow!
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