jktulord Games released a new game called European Deadzone: Polesie and the version is 0.50. The game’s story is about The Polesie region of Eastern Europe lies quarantined after a catastrophic event transformed its landscape and inhabitants. As a lone survivor, navigate this sealed nightmare of succubi, ghouls, and twisted horrors. Uncover the truth or attempt to tame the unknown.
v0.50
Companion & Party System
A complete Companion System has been introduced, allowing you to recruit and deploy companions directly into your active party. Expanding the roster begins with Prosecutor, who is now unlocked through an all-new dedicated narrative questline.
Companions feature full progression mechanics, including unique talent trees packed with combat abilities and passive character enhancements. Skill slots can be freely customized to build specific companion builds using three distinct skill types:
- Active Skills: Immediate offensive or support actions that consume a fixed amount of Stamina upon cast.
- Auras: Toggled effects that provide continuous benefits while draining Stamina every turn.
- Passive Abilities: Constant buffs active as long as the companion is in the party.
Deploying companion abilities drains their Stamina pool. To replenish Stamina, you can either let companions rest at base or use Supply Points. Supply Points are managed via an integrated interface feature that converts spare food directly into field supplies, giving you an immediate way to restore Stamina to any companion during runs.
Unused or idling companions can be sent on timed Expeditions across various locations. After a set duration, companions will return safely to base with valuable loot tables tailored specifically to the targeted region.
The Trait System allows players to roll random modifiers onto specific companion abilities. Traits range from standard stat boosts to ultra-rare, high-impact modifiers, and can be rerolled indefinitely until you hit your desired ability synergy.
New Leadership Research Tree (can be unlocked via Main Tree):
A brand-new Leadership branch has been added to the Research Tree. Progression in this tree unlocks companion party size upgrades, improves food-to-supply point conversion rates, unlocks the Trait System, and much more.
Prosecutor Storyline
Prosecutor now features a dedicated story chain beginning with the quest to find bunker card. Completing this narrative arc includes a remade intimate event and unlocks Prosecutor as a party member and base companion. Additional dialogue will arrive in future updates.
- New Animations now will have synced handmade sound
- New Animations now will include fourth animation – climax
- Two new animations:
- Prosecutor Cowgirl
- Prosecutor BJ (exclusive for now)
Fixes:
- Now, completed tutorials are saved along with the save file and do not restart after loading
UI/UX:
- Object Button design is reworked to improve actions readability.
- The movement panel now displays an arrow indicating the player’s direction of movement
- Prosecutor updated visually
- Reworked how quests are visually shown during dialog (more in line with tasks)
Scale
- Force device scale factor 1 – Windows DPI scaling (125% / 150% / …) is ignored; in-game 100% is identical for everyone.Combat UICompanions + Logs buttons in a horizontal row under the skill panel; companion button shows text (“Companions” / “Player”).Companion panel replaces the MELEE/FIREARM sections (log stays visible), left/right flip animation; gap/separator between MELEE and FIREARM removed.Logs button toggles the battle log (default On): unfolds top-to-bottom on enable, collapses bottom-to-top on disable.Mechanic quests
- Fixed Mechanic Quests being mislabeled as the A4 paper quest, so it can now be completed.
- Corrected the “A4 paper” descriptions (metal plate / motherboard / hatchet / crude iron) and finished the Drill reward line.
This game is heavily inspired by many survival games in order distill the perfect blend of looting and resource management.
The game borrows different aspects from games such as: Escape from Tarkov, Pathologic, Fear and hunger, etc..
Quite a lot of time have past since the initial first release in 04.29.2024. The game have been consistently updatd every two weeks.
Currently in the game there are:
- Resource management with survival mechanics, Craft and Barter.
- >168 items in the game
- Weapons with unique skills and randomized traits
- 5 locations to explore and loo
- ~15 enemy types (some like succubi are fuckable)
- +530 CG images in the game
[Cameo characters with +335 CG images in available in Veteran Tier subscription on patreon.]
[Access to the special cheat app in Faction Leader Tier subscription on patreon.]
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