Hello everyone, I’m the developer of “Parasite Slime.”
First, I must express my deepest gratitude to all the sponsors who have supported me from the very beginning, and to all the players who have spent time experiencing the game. Without your support, this project never would have made it to V0.4.0.
I’m writing this log to talk openly with you all about my current situation and a difficult decision regarding the project’s future.
As some of you may know, I am currently a student, and developing this game (“Parasite Slime”) has taken up almost all of my spare time.
Recently, I’ve been hit by the dual pressures of intense academic deadlines and “job-hunting season.” This was especially true for the past month of October, where I had almost no time to work on the project. I’ve been trapped in a state of anxiety, torn between “needing to prepare for my future” and “not wanting to let the players down.”
To be frank, the time, energy, and (potential) financial costs already invested have far exceeded my initial personal plans for this project. It has begun to significantly impact the academic and career planning that I really should be prioritizing.
Therefore, after a long struggle, I have made a difficult decision: The project must transition to a paid model.
For me, this is no longer just a “passion project” (lit. “powering with love”). I need to validate its commercial value—to see if it is worth me continuing to invest such an enormous amount of time, especially at this critical crossroads in my academic and professional life.