v040D2
️ Visitation System Rework
- Medium rework of the visitation area: Sundays now allow visits from Early Morning to Afternoon.
- Added a new event trigger that starts the visit chain, leading to 7 new non-sexual visitation scenes.
- Scenes are dynamic and personality-driven, reflecting each character’s unique style and dialogue.
- Introduced 2 new characters with distinct personalities and interactions, giving the area more life and immersion.
- Cutscenes now include guard supervision and arrival sequences, enhancing realism and atmosphere.
Character Event Enhancements
- Randomized events for visiting characters, adding replayability:
- Early Morning visitor – 3 possible events
- Morning visitor – 3 possible events
- Afternoon visitor – 3 possible events
- Each character has unique dialogue and behavior, making each visit feel fresh and different.
New Outfit Routes & Interactive Scenes
- Carnival Outfit Route – multi-stage interactive scene with 7 animations/images
- School Uniform Route – alternative interactive scene with 5 animations/images, including branching options
- Outfits include guided interactions for immersive roleplay experiences
- Focus on style, posture, and character behavior, making scenes playful and visually engaging
️ Visual Updates
- 9 new images added ️
- 4 new animated GIFs added ️
- Reuse of existing assets ensures continuity across the game
- Portraits and previously added images remain unchanged
Technical Improvements
- Fixed event logic for the kitchen NPC to prevent duplicate triggers
- Optimized conditional statements using elseif for smoother gameplay
- Minor bug fixes and performance improvements ️
Summary
- 2 new characters introduced with personality-driven interactions
- 7 non-sexual visitation scenes triggered by a new event system ️
- 2 interactive outfit routes with branching options (Carnival & School Uniform)
- 9 new images + 4 animated GIFs added ️️
- Dynamic time-of-day events and improved NPC behavior
- Bug fixes and optimized event logic for smoother gameplay